Elemental Conflux: Difference between revisions

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{{stub}}
{{status
{{status
| name                  = Elemental Conflux
| name                  = Elemental Conflux
| type                  = Buff
| type                  = Buff
}}
}}
'''Elemental Conflux''' is a [[buff]] that causes hits from all combined damage types to apply [[chill]], [[shock]], and [[ignite]], lasting 4 seconds.
'''Elemental Conflux''' is a [[buff]] that causes hits from all combined damage types to apply [[chill]], [[shock]], and [[ignite]], lasting 4 seconds.


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==Sources==
==Sources==
* [[Elementalist]]s can allocate the notable passive "Shaper of Desolation" (20% Chance to gain Elemental Conflux for 4 seconds when you Kill an Enemy).
These passive skills grant Elemental Conflux:
* [[Ascendant]]s can allocate the "Elementalist" specialization to have Elemental Conflux when they kill a rare or unique enemy.
 
{{ascendancy passive table
| Elementalist (Ascendant passive)
| Shaper of Desolation
}}


==Version history==
==Version history==

Revision as of 10:26, 5 April 2016

Elemental Conflux
Buff
Elemental Conflux status icon.png

Elemental Conflux is a buff that causes hits from all combined damage types to apply chill, shock, and ignite, lasting 4 seconds.

Mechanics

Elemental Conflux will apply chill, shock, and ignite based on the total damage of all combined damage types on hit.

For example: When the player deals a hit with the following damage types:

  • 200 Physical
  • 50 Fire
  • 100 Cold
  • 150 Chaos

It will apply those status ailments based on 500 damage.

However, note that freeze is not applied by Elemental Conflux, so the hit will still apply freeze based on cold damage alone (if applicable).

Sources

These passive skills grant Elemental Conflux:

Template:Ascendancy passive table

Version history

Version Changes
2.2.0
  • Added a new Keyword - Elemental Conflux