Armour and Evasion, Melee Damage: Difference between revisions
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>ThemJohns (Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Armour and Evasion, Melee Damage | type = Ascendancy Basic | asce...") |
>BotK2 (replacing passive template with cargo passive skill box) |
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'''Armour and Evasion, Fortify Effect''' was a basic [[Ascendancy passive skill]] for the [[Champion]] that grants increased [[evasion]] rating and [[armour]]. It also grants increased [[melee]] damage and increased [[ailment]] damage deal with [[attack]]s while wielding a melee weapon. | '''Armour and Evasion, Fortify Effect''' was a basic [[Ascendancy passive skill]] for the [[Champion]] that grants increased [[evasion]] rating and [[armour]]. It also grants increased [[melee]] damage and increased [[ailment]] damage deal with [[attack]]s while wielding a melee weapon. |
Revision as of 10:02, 29 July 2018
Template:FixmeLua error in Module:Passive_skill at line 604: No passive skills with the given name found.
Armour and Evasion, Fortify Effect was a basic Ascendancy passive skill for the Champion that grants increased evasion rating and armour. It also grants increased melee damage and increased ailment damage deal with attacks while wielding a melee weapon.
Version history
Version | Changes |
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3.2.0 |
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