Armour (passive skill): Difference between revisions
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{{Version history table row|3.10.0}} | {{Version history table row|3.10.0}} | ||
* (Not in patch note) Cluster jewel version of this passive skill is added to the game. | * (Not in patch note) Cluster jewel version of this passive skill is added to the game. | ||
{{Version history table row|3.7.0}} | |||
* (Not in patch note) one Armour passive skill node was reworked as [[Elemental Resistance (passive skill)|Elemental Resistance]]. | |||
{{Version history table row|1.3.0}} | {{Version history table row|1.3.0}} | ||
* The Templar, Marauder, and Duelist starting areas have been reworked significantly. | * The Templar, Marauder, and Duelist starting areas have been reworked significantly. | ||
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Revision as of 12:10, 15 January 2021
Armour are a number of basic passive skills that grants increased armour rating. All the passive skills shared the same name, but have different values on increasing the armour rating.
Moreover, one of the passive skill node also granted flat armour rating.
Version history
Version | Changes |
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3.10.0 |
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3.7.0 |
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1.3.0 |
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