Modifier:PhysicalTakenAsColdUniqueFlask8: Difference between revisions
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{{Mod | {{Mod | ||
|id = PhysicalTakenAsColdUniqueFlask8 | |id = PhysicalTakenAsColdUniqueFlask8 | ||
|mod_group = PhysicalTakenAsColdFlask | |||
|domain = 2 | |domain = 2 | ||
|generation_type = 3 | |generation_type = 3 | ||
|required_level = 1 | |required_level = 1 | ||
|mod_type = PhysicalTakenAsColdFlask | |mod_type = PhysicalTakenAsColdFlask | ||
|stat_text = (10-15)% of [[Physical Damage]] from [[Hit|Hits]] taken as [[Cold Damage]] during | |stat_text = (10-15)% of [[Physical Damage]] from [[Hit|Hits]] taken as [[Cold Damage]] during Effect | ||
|stat1_id = local_unique_flask_physical_damage_taken_%_as_cold_while_healing | |stat1_id = local_unique_flask_physical_damage_taken_%_as_cold_while_healing | ||
|stat1_min = 10 | |stat1_min = 10 | ||
Line 13: | Line 13: | ||
|sell_price1_name = Alchemy Shard | |sell_price1_name = Alchemy Shard | ||
|sell_price1_amount = 6 | |sell_price1_amount = 6 | ||
}} | }} |
Revision as of 13:00, 5 December 2022
Mod ID | PhysicalTakenAsColdUniqueFlask8 |
---|---|
Name | |
Groups | |
Mod type | PhysicalTakenAsColdFlask |
Mod domain | Flask (2) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | (10-15)% of Physical Damage from Hits taken as Cold Damage during Effect |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | flask, physical, elemental, cold |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | local_unique_flask_physical_damage_taken_%_as_cold_while_healing | 10 | 15 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
6 | Alchemy Shard |
PhysicalTakenAsColdUniqueFlask8 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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Taste of HateTaste of Hate Sapphire FlaskLasts 8.00 Seconds Consumes 20 of 50 Charges on use +40% to Cold Resistance +5% to maximum Cold ResistanceRequires Level 18(10-15)% of Physical Damage from Hits taken as Cold Damage during Effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Effect 30% chance to Avoid being Frozen during EffectA sip will freeze your lips, A swig will chill your heart, A glass will still your soul.Right click to drink. Can only hold charges while in belt. Refills as you kill monsters. |