List of body armour enchantment modifiers: Difference between revisions

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(Query on new spawn weights table)
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These enchantments can be crafted from spending lifeforce in {{il|Horticrafting Station}}.
These enchantments can be crafted from spending lifeforce in {{il|Horticrafting Station}}.
{{Modifier table
{{Modifier table
|q_tables = mod_stats, spawn_weights
|q_tables = mod_stats, mod_spawn_weights
|q_join = mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID
|q_join = mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID
|q_where = mods.generation_type = 3 AND mods.mod_group= "AlternateArmourQuality" AND mods.id LIKE "%Harvest%"
|q_where = mods.generation_type = 3 AND mods.mod_group= "AlternateArmourQuality" AND mods.id LIKE "%Harvest%"
|q_orderBy = mods.id, mods.required_level
|q_orderBy = mods.id, mods.required_level
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These enchantments can be found from items from the [[Curio Display]]s in the final reward room of {{il|Blueprint: Bunker|Bunker}}, {{il|Blueprint: Records Office|Records Office}} and {{il|Blueprint: Mansion|Mansion}} [[Grand Heist]]s. It can also be crafted on the item by using a {{il|Tailoring Orb}}.
These enchantments can be found from items from the [[Curio Display]]s in the final reward room of {{il|Blueprint: Bunker|Bunker}}, {{il|Blueprint: Records Office|Records Office}} and {{il|Blueprint: Mansion|Mansion}} [[Grand Heist]]s. It can also be crafted on the item by using a {{il|Tailoring Orb}}.
{{Modifier table
{{Modifier table
|q_tables = mod_stats, spawn_weights
|q_tables = mod_stats, mod_spawn_weights
|q_join = mods._pageID=mod_stats._pageID, mods._pageID=spawn_weights._pageID
|q_join = mods._pageID=mod_stats._pageID, mods._pageID=mod_spawn_weights._pageID
|q_where = mods.generation_type = 3 AND mods.mod_group= "EnchantmentHeistArmour"  
|q_where = mods.generation_type = 3 AND mods.mod_group= "EnchantmentHeistArmour"  
|q_orderBy = mods.required_level, mods.id
|q_orderBy = mods.required_level, mods.id

Revision as of 16:11, 21 October 2022

List of enchantment modifiers that can spawn on body armours.

Harvest

These enchantments can be crafted from spending lifeforce in Horticrafting StationHorticrafting StationHideout ItemCreates an object in your hideout. Lua error: Error 1054: Unknown column 'cargo__mods.mod_group' in 'where clause' Function: CargoSQLQuery::run Query: SELECT `cargo__mods`.`_pageID` AS `mods._pageID`,`cargo__mods`.`_pageName` AS `mods._pageName`,`cargo__mods`.`id` AS `mods.id`,`cargo__mods`.`name` AS `mods.name`,`cargo__mods`.`required_level` AS `mods.required_level`,`cargo__mods`.`stat_text` AS `mods.stat_text` FROM `cargo__mods` LEFT OUTER JOIN `cargo__mod_stats` ON ((`cargo__mods`.`_pageID`=`cargo__mod_stats`.`_pageID`)) LEFT OUTER JOIN `cargo__mod_spawn_weights` ON ((`cargo__mods`.`_pageID`=`cargo__mod_spawn_weights`.`_pageID`)) WHERE `cargo__mods`.`generation_type` = 3 AND `cargo__mods`.`mod_group`= "AlternateArmourQuality" AND `cargo__mods`.`id` LIKE "%Harvest%" GROUP BY `cargo__mods`.`_pageID` ORDER BY `cargo__mods`.`id`,`cargo__mods`.`required_level` LIMIT 3000 .

Heist

These enchantments can be found from items from the Curio Displays in the final reward room of BunkerBlueprint: BunkerArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
, Records OfficeBlueprint: Records OfficeArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
and MansionBlueprint: MansionArea Level: (?-83)
Wings Revealed: (1-4)/(2-4)
Escape Routes Revealed: (2-8)/(4-8)
Reward Rooms Revealed: #/<random>
Requires <random Rogue skill> (Level (1-5))
Use Intelligence to Reveal additional Wings and Rooms by talking to certain NPCs in the Rogue Harbour. Give this Blueprint to Adiyah to embark on the Grand Heist.
Grand Heists. It can also be crafted on the item by using a Tailoring OrbTailoring OrbStack Size: 20Adds or replaces an enchantment on a body armour
This may reforge the body armour's sockets
Right click this item then left click on the item you wish to modify.
. Lua error: Error 1054: Unknown column 'cargo__mods.mod_group' in 'where clause' Function: CargoSQLQuery::run Query: SELECT `cargo__mods`.`_pageID` AS `mods._pageID`,`cargo__mods`.`_pageName` AS `mods._pageName`,`cargo__mods`.`id` AS `mods.id`,`cargo__mods`.`name` AS `mods.name`,`cargo__mods`.`required_level` AS `mods.required_level`,`cargo__mods`.`stat_text` AS `mods.stat_text` FROM `cargo__mods` LEFT OUTER JOIN `cargo__mod_stats` ON ((`cargo__mods`.`_pageID`=`cargo__mod_stats`.`_pageID`)) LEFT OUTER JOIN `cargo__mod_spawn_weights` ON ((`cargo__mods`.`_pageID`=`cargo__mod_spawn_weights`.`_pageID`)) WHERE `cargo__mods`.`generation_type` = 3 AND `cargo__mods`.`mod_group`= "EnchantmentHeistArmour" GROUP BY `cargo__mods`.`_pageID` ORDER BY `cargo__mods`.`required_level`,`cargo__mods`.`id` LIMIT 3000 . ru:Список зачарований для нательных доспехов