Deadeye (Ascendant passive): Difference between revisions
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| pagename = Deadeye (Ascendant passive) | | pagename = Deadeye (Ascendant passive) | ||
| icon = Deadeye Ascendant passive icon.png | | icon = Deadeye Ascendant passive icon.png | ||
| type = Ascendancy | | type = Ascendancy Basic | ||
| ascendancyclass = Ascendant | | ascendancyclass = Ascendant | ||
| bonuses = | | bonuses = |
Revision as of 22:27, 3 August 2016
Deadeye is an Ascendancy passive skill for the Ascendant based on the Deadeye Ascendancy Class.
This passive grants projectiles a chance to pierce and grants them increased damage the further the projectile travels (Unlike Far Shot, this grants Increased damage, not More damage). It also grants attacks a chance to apply bleeding on hit and causes skills with the "Projectile" keyword to fire an additional projectile.
Version history
Version | Changes |
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2.3.0 |
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2.2.0 |
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