Passive Skill:Stun~notable1602: Difference between revisions
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|id = stun_notable1602 | |id = stun_notable1602 | ||
|int_id = 38922 | |int_id = 38922 | ||
|name = | |name = Goliath | ||
|is_notable = True | |is_notable = True | ||
|icon = StunMastery | |icon = StunMastery | ||
|stat1_id = | |stat1_id = base_stun_recovery_+% | ||
|stat1_value = | |stat1_value = 30 | ||
|stat2_id = | |stat2_id = gain_endurance_charge_on_melee_stun_% | ||
|stat2_value = | |stat2_value = 20 | ||
|stat3_id = | |stat3_id = chance_to_double_stun_duration_% | ||
|stat3_value = | |stat3_value = 20 | ||
|stat_text = 30% increased Stun and [[Block]] Recovery<br>20% chance to gain an [[Endurance Charge]] when you Stun an Enemy with a Melee [[Hit]]<br>20% chance to double Stun Duration | |||
|connections = stun_duration1598,mastery_attack12,stun_threshold_reduction160 | |||
|stat_text = | |||
|connections = stun_duration1598,stun_threshold_reduction160 | |||
}} | }} |
Revision as of 14:34, 11 November 2021
Goliath
Notable Passive Skill
Id | stun_notable1602 |
---|---|
Integer Id | 38922 |
Connections |
30% increased Stun and Block Recovery
20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
20% chance to double Stun Duration
20% chance to gain an Endurance Charge when you Stun an Enemy with a Melee Hit
20% chance to double Stun Duration
The correct title of this page is stun_notable1602. It appears incorrectly here due to technical restrictions.
stun_notable1602 is the internal id for the Goliath passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | base_stun_recovery_+% | 30 |
2 | gain_endurance_charge_on_melee_stun_% | 20 |
3 | chance_to_double_stun_duration_% | 20 |