High Explosives: Difference between revisions
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'''High Explosives''' is a [[notable passive skill]] that grants additional elemental [[resistance penetration]] for [[trap]]s and [[mine]]s. It also grants increased trigger [[area of effect]] for traps and increased mine duration. | '''High Explosives''' is a [[notable passive skill]] that grants additional elemental [[resistance penetration]] for [[trap]]s and [[mine]]s. It also grants increased trigger [[area of effect]] for traps and increased mine duration. | ||
==Anointment== | |||
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive: | |||
{{Blight crafting table | |||
|id=0 | |||
|type=0 | |||
|no_html=1 | |||
|q_where=passive_skills.id = "trap_mine_elemental_penetration_notable_1525" | |||
}} | |||
==Version history== | ==Version history== |
Revision as of 01:25, 6 September 2021
High Explosives
Notable Passive Skill
60% increased Critical Strike Chance with Traps
+20% to Critical Strike Multiplier with Traps
15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1]
+20% to Critical Strike Multiplier with Traps
15% chance to gain a Power Charge when your Trap is triggered by an Enemy [1]
High Explosives is a notable passive skill that grants additional elemental resistance penetration for traps and mines. It also grants increased trigger area of effect for traps and increased mine duration.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Verdant Oil | Verdant Oil | Silver Oil | High Explosives | 60% increased Critical Strike Chance with Traps +20% to Critical Strike Multiplier with Traps 15% chance to gain a Power Charge when your Trap is triggered by an Enemy |
Version history
Version | Changes |
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2.6.0 |
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2.1.0 |
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1.2.0 |
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