Bloodletting: Difference between revisions

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(anointment table)
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'''Bloodletting''' is a [[notable passive skill]] that grants increased damage with [[bleed]]ing and increased [[attack]] damage against bleeding enemies. It also grants additional [[damage over time]] multiplier for bleeding and reduced damage taken from bleeding enemies. Bleeds inflicted also deal damage faster.
'''Bloodletting''' is a [[notable passive skill]] that grants increased damage with [[bleed]]ing and increased [[attack]] damage against bleeding enemies. It also grants additional [[damage over time]] multiplier for bleeding and reduced damage taken from bleeding enemies. Bleeds inflicted also deal damage faster.
==Anointment==
[[Blight (game mechanic)|Blight]] [[anointment]] to unlock the passive:
{{Blight crafting table
|id=0
|type=0
|no_html=1
|q_where=passive_skills.id = "bleeding_notable1954"
}}


==Version history==
==Version history==

Revision as of 06:47, 30 August 2021

Bloodletting
Notable Passive Skill
40% increased Attack Damage against Bleeding Enemies
+15% to Damage over Time Multiplier for Bleeding [1]

Bloodletting is a notable passive skill that grants increased damage with bleeding and increased attack damage against bleeding enemies. It also grants additional damage over time multiplier for bleeding and reduced damage taken from bleeding enemies. Bleeds inflicted also deal damage faster.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Azure OilAzure OilSilver OilBloodletting
40% increased Attack Damage against Bleeding Enemies
+15% to Damage over Time Multiplier for Bleeding

Version history

Version Changes
3.11.0
  • (Undocumented) Bleeding you inflict deals damage 10% faster decreased to 5% faster. 5% reduced damage taken from bleeding enemies removed.
2.1.0
  • Increased Physical Damage over Time increased from 24% to 30%. Increased Attack Damage against Bleeding Enemies increased from 20% to 25%.
1.3.0
  • Added a new Bloodletting cluster, increasing physical damage over time, granting melee chance to bleed, and increased attack damage to bleeding enemies.