Passive Skill:AscendancyGuardian11: Difference between revisions

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|stat3_id                            = chance_to_gain_random_standard_charge_on_hit_%
|stat3_id                            = chance_to_gain_random_standard_charge_on_hit_%
|stat3_value                        = 10
|stat3_value                        = 10
|stat_text                          = Nearby Enemies cannot gain Power, [[Frenzy]] or [[Endurance Charge|Endurance Charges]]<br>You and Nearby Party Members Share Power, [[Frenzy]] and [[Endurance Charge|Endurance Charges]] with each other<br>10% chance to gain a Power, [[Frenzy]] or [[Endurance Charge]] on [[Hit]]
|stat_text                          = Nearby Enemies cannot gain Power, [[Frenzy]] or [[Endurance Charge|Endurance Charges]]<br>You and nearby Party Members Share Power, [[Frenzy]] and [[Endurance Charge|Endurance Charges]] with each other<br>10% chance to gain a Power, [[Frenzy]] or [[Endurance Charge]] on [[Hit]]
|connections                        = AscendancyGuardian8
|connections                        = AscendancyGuardian8
}}
}}

Revision as of 19:24, 6 September 2019

Harmony of Purpose
Ascendancy Notable Passive Skill
IdAscendancyGuardian11
Integer Id61372
Ascendancy ClassGuardian
Connections
Nearby Enemies cannot gain Power, Frenzy or Endurance Charges
You and nearby Party Members Share Power, Frenzy and Endurance Charges with each other
10% chance to gain a Power, Frenzy or Endurance Charge on Hit

AscendancyGuardian11 is the internal id for the Harmony of Purpose passive skill.

Stats
#Stat IdValue
1guardian_nearby_enemies_cannot_gain_charges1
2guardian_nearby_allies_share_charges1
3chance_to_gain_random_standard_charge_on_hit_%10