Passive Skill:AscendancyChampion9~: Difference between revisions
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>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
>BotK2 (PyPoE/ExporterBot/1.0.0a0: Passive skill updater) |
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|int_id = 35750 | |int_id = 35750 | ||
|name = Conqueror | |name = Conqueror | ||
|ascendancy_class = Champion | |ascendancy_class = Champion | ||
|is_notable = True | |is_notable = True | ||
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|stat4_id = taunted_enemies_damage_+%_final_vs_non_taunt_target | |stat4_id = taunted_enemies_damage_+%_final_vs_non_taunt_target | ||
|stat4_value = -10 | |stat4_value = -10 | ||
|stat_text = 100% chance to Taunt on [[Hit]]<br>6% reduced Damage taken if you've Taunted an Enemy [[Recently]]<br>2% of [[Life]] | |stat_text = 100% chance to Taunt on [[Hit]]<br>6% reduced Damage taken if you've Taunted an Enemy [[Recently]]<br>Regenerate 2% of [[Life]] per second if you've Taunted an Enemy [[Recently]]<br>Enemies Taunted by you deal 10% less Damage with [[Hit|Hits]] and<br />Ailments against other targets | ||
|connections = AscendancyChampion2,AscendancyChampion1 | |connections = AscendancyChampion2,AscendancyChampion1 | ||
}} | }} |
Revision as of 19:24, 6 September 2019
Conqueror
Ascendancy Notable Passive Skill
Id | AscendancyChampion9_ |
---|---|
Integer Id | 35750 |
Ascendancy Class | Champion |
Connections |
100% chance to Taunt on Hit
6% reduced Damage taken if you've Taunted an Enemy Recently
Regenerate 2% of Life per second if you've Taunted an Enemy Recently
Enemies Taunted by you deal 10% less Damage with Hits and
Ailments against other targets
6% reduced Damage taken if you've Taunted an Enemy Recently
Regenerate 2% of Life per second if you've Taunted an Enemy Recently
Enemies Taunted by you deal 10% less Damage with Hits and
Ailments against other targets
The correct title of this page is AscendancyChampion9_. It appears incorrectly here due to technical restrictions.
AscendancyChampion9_ is the internal id for the Conqueror passive skill.
Stats | ||
---|---|---|
# | Stat Id | Value |
1 | chance_to_taunt_on_hit_% | 100 |
2 | damage_taken_+%_if_taunted_an_enemy_recently | -6 |
3 | life_regeneration_rate_per_minute_%_if_taunted_an_enemy_recently | 120 |
4 | taunted_enemies_damage_+%_final_vs_non_taunt_target | -10 |