Vile Bastion: Difference between revisions

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(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Vile Bastion}}</onlyinclude>{{Passive skill box|Vile Bastion}}
| name                  = Vile Bastion
| type                  = Ascendancy Notable
| ascendancyclass        = Occultist
| bonuses                =
* +150 to maximum Energy Shield
* 1% of Energy Shield Regenerated per second for each Enemy You or your Minions have Killed Recently, up to 30%
* Cannot Be Stunned while you have Energy Shield
}}</onlyinclude>


'''Vile Bastion''' is a notable [[Ascendancy passive skill]] for the [[Occultist]]. It grants bonus [[energy shield]] and energy shield regeneration for each enemy killed by you or your minions [[recently]]. It also grants immunity to [[stun]] while you have any amount of energy shield.
'''Vile Bastion''' is a notable [[Ascendancy passive skill]] for the [[Occultist]]. It grants bonus [[energy shield]] and energy shield regeneration for each enemy killed by you or your minions [[recently]]. It also grants immunity to [[stun]] while you have any amount of energy shield.

Revision as of 10:00, 29 July 2018

Template:Fixme

Vile Bastion
Ascendancy Notable Passive Skill
Regenerate 2% of Energy Shield per second for each
Enemy you or your Minions have Killed Recently, up to 10% per second
Cannot Be Stunned while you have Energy Shield
Regenerate 40 Energy Shield per second [1]

Vile Bastion is a notable Ascendancy passive skill for the Occultist. It grants bonus energy shield and energy shield regeneration for each enemy killed by you or your minions recently. It also grants immunity to stun while you have any amount of energy shield.

Since this passive grants energy shield regeneration, it is not removed by Vaal Pact, unlike life regeneration that is converted with Zealot's Oath.

Version history

Version Changes
3.2.0
  • Added +150 to maximum Energy Shield.
  • Energy shield regeneration per enemy killed increased from 0.5% to 1%. Energy shield regeneration is now capped at 30%.
  • Enemies killed by your minions now also grant energy shield regeneration.
  • Now grants stun immunity while you have any amount of energy shield, instead of only at full energy shield.
2.2.0
  • Added to the game.