Taunt: Difference between revisions
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Skills that taunt enemies are: | Skills that taunt enemies are: | ||
*Strength: {{sl|Abyssal Cry}} {{sl|Enduring Cry}} {{sl|Rallying Cry}} | *Strength: {{sl|Abyssal Cry}}, {{sl|Enduring Cry}}, {{sl|Rallying Cry}} | ||
A special case are the skills of summoned [[ally|allies]] that provoke opponents to make them focus their actions on themselves, instead of the player. | A special case are the skills of summoned [[ally|allies]] that provoke opponents to make them focus their actions on themselves, instead of the player. | ||
*Strength: {{sl|Decoy Totem}} | *Strength: {{sl|Decoy Totem}}, {{sl|Summon Stone Golem}} | ||
[[Champion]]s have the ''Conqueror'' node which grants a 25% chance to Taunt enemies on hit, as well as 6% reduced damage taken if they have killed a taunted enemy recently. |
Revision as of 11:25, 8 March 2016
Taunts are actions aimed to focus enemy aggro - spells, attacks and movement - on the caster (the player or an ally).
Skills that taunt enemies are:
- Strength: Module Error: Too many skills found with q_where = skill.active_skill_name="Abyssal Cry". Please choose only one of the following ids:
EssenceAbyssalCry - (50-100)% increased Taunt Duration, Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, Damage cannot be Reflected, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page)
WbAbyssalCry - Base duration is 4.00 seconds, (12-28)% reduced Movement Speed, (0.6-0.94)% reduced Movement Speed per Nearby Enemy, Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life (page), Module Error: Too many skills found with q_where = skill.active_skill_name="Enduring Cry". Please choose only one of the following ids:
MonsterEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page)
ExileEnduringCry - Base duration is 1.00 seconds, Regenerate 10% of Life per second, Grants 2 additional Endurance Charges (page), Rallying Cry
A special case are the skills of summoned allies that provoke opponents to make them focus their actions on themselves, instead of the player.
- Strength: Decoy Totem, Summon Stone Golem
Champions have the Conqueror node which grants a 25% chance to Taunt enemies on hit, as well as 6% reduced damage taken if they have killed a taunted enemy recently.