Rolling Flames: Difference between revisions

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|flavour_text                    = From north to south the sea of fire swept,<br>Rolling waves of gorging flame,<br>Growing taller and hungrier,<br>With every land they consumed.
|flavour_text                    = From north to south the sea of fire swept,<br>Rolling waves of gorging flame,<br>Growing taller and hungrier,<br>With every land they consumed.
|explicit1                        = FireDamagePercentUnique__1
|explicit1                        = FireDamagePercentUnique__1
|explicit2                        = FireballThresholdJewel__1
|explicit2                        = FireballThresholdJewel__2_
|item_limit                      = 2
|release_version                  = 2.1.0
|release_version                  = 2.1.0
}}
}}


'''Rolling Flames''' is a [[unique]] {{il|Cobalt Jewel}}.
'''Rolling Flames''' is a [[unique]] {{il|Cobalt Jewel}}. It is a [[threshold jewel]] that enhances {{sl|Fireball}} and {{sl|Vaal Fireball}}.


It is a [[threshold jewel]] that enhances {{sl|Fireball}} and {{sl|Vaal Fireball}}.
{{Item price}}


'''Vendor:''' 3{{il|Alteration Shard}} and 4{{il|Alchemy Shard}}
==Legacy variants==
{{PAGENAME}} has a [[legacy variant]].
 
{{legacy variant table header}}
{{legacy variant table row|2.6.0|(10-15)% increased Fire Damage<br />{{c|mod|With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect}}}}
|}


==Version history==
==Version history==
{{VersionHistoryTable}}
{{VersionHistoryTable}}
{{VersionHistoryRow|2.6.0}}
* The Rolling Flames jewel previously granted up to 50% increased radius to fireball projectiles as they travel. New copies of the jewel grants up to +4 radius. A shared limit of 2 Rolling Flames jewels in the passive tree has been imposed on both existing and new copies of the jewel. Existing copies will now grant 50% increased area at maximum distance, instead of radius.
{{VersionHistoryRow|2.1.0}}
{{VersionHistoryRow|2.1.0}}
* Introduced to the game.
* Introduced to the game.
|}
|}
{{Navbox Unique Items}}
{{Navbox Unique Items}}

Revision as of 14:58, 9 March 2017

Lua error in Module:Item2/core at line 500: The "class_id" parameter is required..

Rolling Flames is a unique Cobalt JewelCobalt JewelPlace into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.. It is a threshold jewel that enhances Module Error: Too many skills found with q_where = skill.active_skill_name="Fireball". Please choose only one of the following ids:
MonsterFireball - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
MonsterFireballContactPos - Deals (10-1810) to (15-2808) Fire Damage, Base radius is 0.9 metres (page)
and Vaal Fireball.

Legacy variants

Rolling Flames has a legacy variant.

Version discontinued Stats Compare each legacy variant to the current variant.
  • Stat line – Same as current variant
  • Stat line – Different from current variant

2.6.0

(10-15)% increased Fire Damage
With at least 40 Intelligence in Radius, Fireball Projectiles gain Area as they travel farther, up to 50% increased Area of Effect

Version history

Version Changes
2.6.0
  • The Rolling Flames jewel previously granted up to 50% increased radius to fireball projectiles as they travel. New copies of the jewel grants up to +4 radius. A shared limit of 2 Rolling Flames jewels in the passive tree has been imposed on both existing and new copies of the jewel. Existing copies will now grant 50% increased area at maximum distance, instead of radius.
2.1.0
  • Introduced to the game.