Deadeye (Ascendant passive): Difference between revisions
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | <onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | ||
| name = Deadeye | | name = Deadeye | ||
| pagename = Deadeye (Ascendant passive) | |||
| icon = Deadeye Ascendant passive icon.png | | icon = Deadeye Ascendant passive icon.png | ||
| type = Ascendancy Notable | | type = Ascendancy Notable |
Revision as of 14:39, 2 May 2016
Deadeye is an Ascendancy passive skill for the Ascendant based on the Deadeye Ascendancy Class.
This passive grants projectiles increased projectile speed and a chance to pierce, and grants them increased damage the further the projectile travels (Unlike Far Shot, this grants Increased damage, not More damage). It also causes skills with the "Projectile" keyword to fire an additional projectile.
Version history
Version | Changes |
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2.2.0 |
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