Deadeye: Difference between revisions
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==Overview== | ==Overview== | ||
The Deadeye is a offense-oriented class that focusses on projectile damage and area of effect. This class is obviously suited for bow attacks but most of its modifiers apply to any sort of projectile, meaning that most attack and spell projectiles benefit from them. | The Deadeye is a offense-oriented class that focusses on projectile damage and area of effect. This class is obviously suited for bow attacks but most of its modifiers apply to any sort of projectile, meaning that most attack and spell projectiles also benefit from them. | ||
==Skills== | ==Skills== |
Revision as of 12:37, 19 February 2016
Deadeye
Deadeye is an Ascendancy class for Ranger that will be added in the Ascendancy expansion.
Overview
The Deadeye is a offense-oriented class that focusses on projectile damage and area of effect. This class is obviously suited for bow attacks but most of its modifiers apply to any sort of projectile, meaning that most attack and spell projectiles also benefit from them.
Skills
Previews show its notable passive skills as:
Skill | Modifiers | Prerequisite |
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Far Shot |
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Endless Munitions |
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Far Shot |
Sharp and Venomous |
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Fast and Deadly |
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Ricochet |
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Fast and Deadly |
Powerful Precision |
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