Dagger Critical Strike Chance and Multiplier, Poison Damage: Difference between revisions

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>94Connor949-gpuser
(Created page with "<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}} | name = Dagger Critical Strike Chance and Multiplier, Poison Damage | type...")
>BotK2
(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Dagger Critical Strike Chance and Multiplier, Poison Damage}}</onlyinclude>{{Passive skill box|Dagger Critical Strike Chance and Multiplier, Poison Damage}}
| name                  = Dagger Critical Strike Chance and Multiplier, Poison Damage
| type                  = Basic
| bonuses                =
* 20% increased Critical Strike Chance with Daggers
* +15% to Critical Strike Multiplier with Daggers
* 10% increased Damage with Poison
}}</onlyinclude>


'''Dagger Critical Strike Chance and Multiplier, Poison Damage''' is a [[basic passive skill]] that grants increased [[critical strike chance]] with [[dagger]]s, [[critical strike multiplier]] with daggers, and [[poison]] damage.
'''Dagger Critical Strike Chance and Multiplier, Poison Damage''' is a [[basic passive skill]] that grants increased [[critical strike chance]] with [[dagger]]s, [[critical strike multiplier]] with daggers, and [[poison]] damage.

Revision as of 10:02, 29 July 2018

Template:FixmeLua error in Module:Passive_skill at line 604: No passive skills with the given name found.

Dagger Critical Strike Chance and Multiplier, Poison Damage is a basic passive skill that grants increased critical strike chance with daggers, critical strike multiplier with daggers, and poison damage.

Version history

Version Changes
3.0.0
  • Due to the significant changes made to Damage over Time, many bleeding-, burning- and poison-focused passive skills have been readjusted.
2.2.0
  • Critical Strike Multiplier increased from 10% to 15%.
1.2.0
  • The area surrounding the Witch, Shadow and Ranger has been redesigned.