Bone Breaker: Difference between revisions

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(replacing passive template with cargo passive skill box)
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<onlyinclude>{{passive | view={{{view|}}} | format={{{format|}}}
<onlyinclude>{{fixme|Bone Breaker}}</onlyinclude>{{Passive skill box|Bone Breaker}}
| name                  = Bone Breaker
| type                  = Notable
| bonuses                =
* 30% increased Physical Damage with Maces
* 40% increased Stun Duration on Enemies
* 8% increased Area of Effect of Area skills
}}</onlyinclude>


'''Bone Breaker''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[mace]]s, increased [[stun duration]] with [[mace]]s, and increased [[area of effect]] with [[skills]].
'''Bone Breaker''' is a [[notable passive skill]] that grants increased [[physical damage]] with [[mace]]s, increased [[stun duration]] with [[mace]]s, and increased [[area of effect]] with [[skills]].

Revision as of 09:53, 29 July 2018

Template:Fixme

Bone Breaker
Notable Passive Skill
30% increased Physical Damage with Maces or Sceptres
12% increased Area of Effect
Mace or Sceptre Attacks deal 30% increased Damage with Ailments [1]

Bone Breaker is a notable passive skill that grants increased physical damage with maces, increased stun duration with maces, and increased area of effect with skills.

Version history

Version Changes
2.6.0
2.1.0
  • Changed from 4% increased Radius of Area Skills to 5%.
2.0.0
  • Also provides 4% increased Radius of Area Skills
1.3.0
  • The Templar, Marauder, and Duelist starting areas have been reworked significantly.
  • Large elemental, staff, mace, axe, sword, two-handed weapon, weapon and shield, and dual wielding wheels of passive skills have been placed on the exterior of the tree, out from the Templar, Marauder and Duelist.
1.2.0
  • Bone Breaker also grants increased stun duration.