>Neokowloon |
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(No difference)
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Revision as of 14:42, 19 January 2021
Vivid Vulture is a harvestable monster. The monster spawns in The Sacred Grove (by random) in an inactive state, waiting the player to harvest it.
Recipes
Upon killing all the monster of the plot that contain Vivid Vulture and other monsters, Vivid Vulture will grant one of the following one time use crafting option:[1]
- Change a Scarab to another Scarab of the same rarity
- Attempt to upgrade a Scarab, with a chance for it to become Winged
- Split a Scarab into two Scarabs of lower rarity
Abilities
The monster skill set is similar to other vulture:
- default attack
- Cleave (id: GAHarvestVultureCleave)
- Leap Slam (id: DTTHarvestVultureLeapSlam, GAHarvestVultureLeapSlam)
- Teleport (id: EASHarvestEmerge)
- ? (id: SSMHarvestVultureParasite)
- Summon parasite (id: GTHarvestVultureSummonParasiteSwarm)
- Summon Caustic Ground (id: HarvestVultureCausticGroundOnSummon)
Monster stats
<thead></thead>
<tbody>
</tbody>
attack speed |
critical strike chance |
damage multiplier |
experience multiplier |
health multiplier |
minimum attack distance |
maximum attack distance |
skill ids |
size |
part1 mod ids |
part2 mod ids |
mod ids |
endgame mod ids |
metadata id |
name |
monsters.tags |
monster_types.tags |
armour multiplier |
damage spread |
energy shield multiplier |
evasion multiplier |
part1 fire |
part1 cold |
part1 lightning |
part1 chaos |
part2 fire |
part2 cold |
part2 lightning |
part2 chaos |
monster_resistances.endgame_fire |
monster_resistances.endgame_cold |
monster_resistances.endgame_lightning |
monster_resistances.endgame_chaos |
---|
1.755 |
5.0 |
1.6 |
2.0 |
17.0 |
6 |
14 |
LunarisComboAttack • LunarisCyclone • LunarisGlaiveProjectile • LunarisGlaiveProjectile2 • LunarisGlaiveProjectile3 • LunarisGlaiveProjectile4 • LunarisGlaiveProjectileTriggered • LunarisTransform • LunarisDodgeLeft • LunarisDodgeRight • LunarisGlaiveProjectileVertical • LunarisGlaiveProjectileVertical2 • LunarisSpellBarrage • TriggerCascadeLunaris |
4 |
|
|
MonsterActBossAct8 • MonsterPhysicalAddedAsColdLunaris • TriggerCascadeTargetVariation1_ • LunarisFinalFormDaemon • StunRepeatImmunityActBoss • BossHealOnPlayerDeathMinor |
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Metadata/Monsters/LunarisSolaris/Lunaris |
Lunaris, Eternal Moon |
caster • cleaving_weapon • cold_affinity • construct • has_claw • has_one_handed_melee • humanoid • large_height • large_model • mud_blood • not_int • not_str • physical_affinity • ranged • slow_movement • stone_armour • stone_construct |
|
0.0 |
0.2 |
0.0 |
1.0 |
15 |
15 |
15 |
7 |
30 |
30 |
30 |
20 |
40 |
40 |
40 |
25 |
References
Version history
Version
|
Changes
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3.13.0 |
- Harvest has been added to the core game and has been vastly reworked. It no longer contains a garden-building component, nor a permanent garden of your own. Instead, you now have a chance to discover a portal to an established Sacred Grove in maps, which contains several different harvestable plots.
- (Not in patch note) Vivid Vulture BulbStack Size: 100
Seed Tier: 3 Spawns a level ? Monster when Harvested Provides ? Units of Raw Vivid Lifeforce when Harvested Can be Harvested after 10 Growth CyclesConsumes (50%) Wild Units of Condensed Lifeforce per Growth Cycle Consumes (50%) Primal Units of Condensed Lifeforce per Growth Cycle Requires 4 Adjacent Vivid Seeds of at least Tier 2 to GrowAllows you to modify a Scarab a certain way when HarvestedShift click to unstack. no longer drops as item and pre-planted in the Sacred Grove.
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3.11.0 |
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