Arena of Valour: Difference between revisions
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(→Version history: Give the changes text to Template:Version history table row as an argument instead of floating it between templates.) |
Niightybot (talk | contribs) m (Read → See, {{Undocumented}}, grammar/spelling) |
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|architect_name = Ticaba, Architect of the Arena | |architect_name = Ticaba, Architect of the Arena | ||
}} | }} | ||
Arena of Valour is a tier 2 [[incursion room]]. The room can be | Arena of Valour is a tier 2 [[incursion room]]. The room can be upgraded from [[Sparring Room]]. It upgrades to [[Hall of Champions]]. | ||
The room contains several War Vaults that drop weapons. The weapons may have [[fractured item|fractured]] mod. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.10.0| | {{Version history table row|3.10.0| | ||
* Many rooms now provide Temple-wide bonuses for the present-day Temple of Atzoatl based on their tier. The following rooms now grant +1% to monster pack size, 2% increased quantity of items found and 4% increased rarity of items found per room tier: '''Sparring Room''' ( | * Many rooms now provide Temple-wide bonuses for the present-day Temple of Atzoatl based on their tier. The following rooms now grant +1% to monster pack size, 2% increased quantity of items found and 4% increased rarity of items found per room tier: '''Sparring Room''' (See {{section link|Version_3.10.0|Incursion_Change}} for full list of rooms). | ||
* Based on the tier of the '''Sparring Room sequence of rooms''', monsters throughout the present-day temple will benefit from increased critical strike chance and critical strike multipliers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with). | * Based on the tier of the '''Sparring Room sequence of rooms''', monsters throughout the present-day temple will benefit from increased critical strike chance and critical strike multipliers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with). | ||
* Based on the tier of the [[Hatchery]] sequence of rooms, monsters throughout the present-day temple will benefit from increased damage modifiers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with). | * Based on the tier of the [[Hatchery]] sequence of rooms, monsters throughout the present-day temple will benefit from increased damage modifiers, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with). | ||
* | * {{Undocumented}} Arena of Valour no longer grants {{ml|IncursionMonsterDamageMap2}} which has been moved to [[Automaton Lab]]. The room now grants {{ml|IncursionMonsterCrits2}}. | ||
}} | }} | ||
{{Version history table row|3.5.0| | {{Version history table row|3.5.0| | ||
* Introduced to the game as core | * Introduced to the game as core mechanic. | ||
}} | }} | ||
{{Version history table row|3.2.0| | {{Version history table row|3.2.0| | ||
* Introduced to the game as league | * Introduced to the game as league mechanic. | ||
}} | }} | ||
{{Version history table end}} | {{Version history table end}} |
Revision as of 03:55, 18 March 2023
Arena of Valour
Id | WeaponRoomII |
---|---|
Tier | 2 |
Upgrades to | Hall of Champions |
Architect | Ticaba, Architect of the Arena |
Increases monster criticals throughout the Temple.
Contains chests full of weapons.
Contains chests full of weapons.
Cries fill the halls, blood stains the walls.
Arena of Valour is a tier 2 incursion room. The room can be upgraded from Sparring Room. It upgrades to Hall of Champions.
The room contains several War Vaults that drop weapons. The weapons may have fractured mod.
Version history
Version | Changes |
---|---|
3.10.0 |
|
3.5.0 |
|
3.2.0 |
|