Wandslinger: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0 | {{Version history table row|3.16.0| | ||
''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ||
*(Undocumented): | *(Undocumented): | ||
Line 21: | Line 21: | ||
**No longer grants {{c|mod|Increases and Reductions to Spell Damage also apply to Attacks while wielding a Wand}}. | **No longer grants {{c|mod|Increases and Reductions to Spell Damage also apply to Attacks while wielding a Wand}}. | ||
{{Version history table row|3.10.0 | }} | ||
{{Version history table row|3.10.0| | |||
''The Wandslinger cluster north of the Witch has been reworked'' | ''The Wandslinger cluster north of the Witch has been reworked'' | ||
*Now grants: | *Now grants: | ||
Line 33: | Line 34: | ||
**{{c|mod|16% increased Damage with Ailments from Attack Skills while wielding a Wand}}. | **{{c|mod|16% increased Damage with Ailments from Attack Skills while wielding a Wand}}. | ||
{{Version history table row|3.7.0 | }} | ||
{{Version history table row|3.7.0| | |||
''We've changed virtually every weapon cluster to some degree.'' | ''We've changed virtually every weapon cluster to some degree.'' | ||
*(Undocumented): | *(Undocumented): | ||
**Now grants {{c|mod|10% increased Accuracy Rating with Wands}}. | **Now grants {{c|mod|10% increased Accuracy Rating with Wands}}. | ||
{{Version history table row|3.2.0 | }} | ||
{{Version history table row|3.2.0| | |||
''Passive skills which increase Physical Damage dealt by Staves or Wands, or Damage dealt by Wands, now also increase the damage of Ailments caused by those weapons as well. This brings them in line with all the other weapon passives.'' | ''Passive skills which increase Physical Damage dealt by Staves or Wands, or Damage dealt by Wands, now also increase the damage of Ailments caused by those weapons as well. This brings them in line with all the other weapon passives.'' | ||
*Now grants {{c|mod|16% increased Damage with Ailments from Attack Skills while wielding a Wand}}. | *Now grants {{c|mod|16% increased Damage with Ailments from Attack Skills while wielding a Wand}}. | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* Wandslinger's Prowess renamed to Wandslinger. | * Wandslinger's Prowess renamed to Wandslinger. | ||
* Wandslinger now grants generic damage rather than physical damage. | * Wandslinger now grants generic damage rather than physical damage. | ||
* The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | * The area surrounding the Witch, Shadow and Ranger has been redesigned. Many values have been adjusted. | ||
{{Version history table row|0.11.0 | }} | ||
{{Version history table row|0.11.0| | |||
* General and weapon-specific physical damage bonuses have been increased throughout the tree. | * General and weapon-specific physical damage bonuses have been increased throughout the tree. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} |
Revision as of 02:44, 26 July 2022
10% increased Attack Speed with Wands [1]
Wandslinger is a notable passive skill that grants increased damage while wielding a wand and increased attack speed with wands.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Teal Oil | Teal Oil | Crimson Oil | Wandslinger | 30% increased Damage while wielding a Wand 10% increased Attack Speed with Wands |
Version history
Version | Changes |
---|---|
3.16.0 |
Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
|
3.10.0 |
The Wandslinger cluster north of the Witch has been reworked
|
3.7.0 |
We've changed virtually every weapon cluster to some degree.
|
3.2.0 |
Passive skills which increase Physical Damage dealt by Staves or Wands, or Damage dealt by Wands, now also increase the damage of Ailments caused by those weapons as well. This brings them in line with all the other weapon passives.
|
1.2.0 |
|
0.11.0 |
|