Chain Reaction: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.13.0 | {{Version history table row|3.13.0| | ||
* No longer grants 30% increased Trap Damage. | * No longer grants 30% increased Trap Damage. | ||
* Now grants 50% increased Cooldown Recovery Rate for throwing Traps (from 15%) and causes Skills used by Traps to have 50% increased Area of Effect (from 20%). | * Now grants 50% increased Cooldown Recovery Rate for throwing Traps (from 15%) and causes Skills used by Traps to have 50% increased Area of Effect (from 20%). | ||
{{Version history table row|3.2.0 | }} | ||
{{Version history table row|3.2.0| | |||
* Bonus trap damage increased from 20% to 30%. | * Bonus trap damage increased from 20% to 30%. | ||
* Trap cooldown recovery speed decreased from 40% to 30%. | * Trap cooldown recovery speed decreased from 40% to 30%. | ||
{{Version history table row|2.6.0 | }} | ||
{{Version history table row|2.6.0| | |||
* Chain Reaction ([[Saboteur]]) now grants 20% increased area of effect for Traps. | * Chain Reaction ([[Saboteur]]) now grants 20% increased area of effect for Traps. | ||
{{Version history table row|2.2.0 | }} | ||
{{Version history table row|2.2.0| | |||
* Added to the game. | * Added to the game. | ||
}} | |||
{{Version history table end}} | {{Version history table end}} |
Revision as of 23:00, 24 July 2022
Chain Reaction
Ascendancy Notable Passive Skill
When your Traps Trigger, your nearby Traps also Trigger
Skills used by Traps have 50% increased Area of Effect [1]
Skills used by Traps have 50% increased Area of Effect [1]
Chain Reaction is a notable Ascendancy passive skill for the Saboteur. It causes traps to trigger other nearby traps, increases cooldown recovery speed and area of effect for traps.
Version history
Version | Changes |
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3.13.0 |
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3.2.0 |
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2.6.0 |
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2.2.0 |
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