Passive Skill:Axe~damage109: Difference between revisions

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>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
>BotK2
(PyPoE/ExporterBot/1.0.0a0: Passive skill updater)
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|stat3_value                        = 10
|stat3_value                        = 10
|stat_text                          = 15% increased [[Physical Damage]] with [[Axe|Axes]]<br>[[Axe]] [[Attack|Attacks]] deal 15% increased Damage with Ailments<br>[[Attack|Attacks]] have 10% chance to cause Bleeding
|stat_text                          = 15% increased [[Physical Damage]] with [[Axe|Axes]]<br>[[Axe]] [[Attack|Attacks]] deal 15% increased Damage with Ailments<br>[[Attack|Attacks]] have 10% chance to cause Bleeding
|connections                        = axe_damage110,axe_damage_and_accuracy106,axe_damage110
|connections                        = axe_damage110,axe_damage110,axe_damage_and_accuracy106
}}
}}

Revision as of 18:17, 19 June 2020

Axe Damage and Bleed Chance
Passive Skill
Idaxe_damage109
Integer Id20018
Connections
15% increased Physical Damage with Axes
Axe Attacks deal 15% increased Damage with Ailments
Attacks have 10% chance to cause Bleeding
The correct title of this page is axe_damage109. It appears incorrectly here due to technical restrictions.

axe_damage109 is the internal id for the Axe Damage and Bleed Chance passive skill.

Stats
#Stat IdValue
1physical_axe_damage_+%15
2axe_ailment_damage_+%15
3bleed_on_hit_with_attacks_%10