Version 1.0.0d: Difference between revisions
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{{version | {{version | ||
| before = 1.0.0c | | before = 1.0.0c | ||
| patch = 1.0.0d | | patch = 1.0.0d | ||
| patchdate = October 28, 2013 | | patchdate = October 28, 2013 | ||
| after = | | after = 1.0.0e | ||
}} | }} | ||
==Patch notes== | ==Patch notes== | ||
These are the official patch notes for Version 1.0.0d released by Grinding Gear Games.<ref>{{cite web|author=Chris|date=October 28, 2013|title=1.0.0d Patch Notes|url=http://www.pathofexile.com/forum/view-thread/556309#p4986467|publisher=Official Path of Exile Forums|accessdate=October 28, 2013}}</ref> | These are the official patch notes for Version 1.0.0d released by [[Grinding Gear Games]].<ref>{{cite web|author=Chris|date=October 28, 2013|title=1.0.0d Patch Notes|url=http://www.pathofexile.com/forum/view-thread/556309#p4986467|publisher=Official Path of Exile Forums|accessdate=October 28, 2013}}</ref> | ||
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* Fixed a bug where [[aura]]s would need to be recast when changing areas to gain the bonuses of [[passive skill]]s that affect them. | * Fixed a bug where [[aura]]s would need to be recast when changing areas to gain the bonuses of [[passive skill]]s that affect them. | ||
* Killing a Berserker [[Nemesis]] monster now completes the challenge item correctly. | * Killing a Berserker [[Nemesis]] monster now completes the challenge item correctly. | ||
* Fixed some passive skill tree connectivity near the [[Falcon Claws]] group. | * Fixed some passive skill tree connectivity near the [[Falcon Claws]] group. | ||
* Fixed a bug where monster deaths from {{ | * Fixed a bug where monster deaths from {{il|Puncture}} were not awarded as kills correctly. | ||
* Fixed a bug where the "Achievement Complete" text would sometimes persist in a faded state. | * Fixed a bug where the "Achievement Complete" text would sometimes persist in a faded state. | ||
* Fixed a bug where {{ | * Fixed a bug where {{il|Rejuvenation Totem}} didn't benefit from passive skills that improved its effect. | ||
* Monster packs around [[shrines]] are now not spawned if they are too close to an area entrance or [[waypoint]]. | * Monster packs around [[shrines]] are now not spawned if they are too close to an area entrance or [[waypoint]]. | ||
* Fixed a crash related to {{ | * Fixed a crash related to {{il|Raise Spectre}}. | ||
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==References== | ==References== | ||
{{reflist}} | {{reflist}} |
Latest revision as of 19:20, 12 January 2023
Version History | ||
---|---|---|
← 1.0.0c October 24, 2013 | 1.0.0d October 28, 2013 | 1.0.0e → October 30, 2013 |
Patch notes
These are the official patch notes for Version 1.0.0d released by Grinding Gear Games.[1]
- Fixed a bug where auras would need to be recast when changing areas to gain the bonuses of passive skills that affect them.
- Killing a Berserker Nemesis monster now completes the challenge item correctly.
- Fixed some passive skill tree connectivity near the Falcon Claws group.
- Fixed a bug where monster deaths from PuncturePunctureAttack, Projectile, Duration, Melee, Strike, Physical, Bow
Level: (1-20)
Cost: 6 Mana
Attack Speed: 70% of base
Attack Damage: (134-164)% of base
Effectiveness of Added Damage: (135-165)%Requires Level 4Punctures enemies, causing a bleeding debuff, which will be affected by modifiers to skill duration. Puncture works with bows, daggers, claws or swords.Base duration is 8.00 seconds
(3-75) to (4-113) Added Attack Physical Damage
(30-49)% more Damage with Bleeding
Causes Bleeding
Additional Effects From 1-20% Quality:
+(1-20)% more Damage with BleedingPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. were not awarded as kills correctly.- Fixed a bug where the "Achievement Complete" text would sometimes persist in a faded state.
- Fixed a bug where Rejuvenation TotemRejuvenation TotemTotem, Aura, Spell, AoE
Level: (1-20)
Cost: (9-32) Mana
Cast Time: 0.60 sec
AoE Radius: 10Requires Level 4Summons a totem that has an aura which regenerates life for you and your nearby allies.Totem lasts 8 seconds
Supported Skills have (0-76)% increased Totem Life
Summons a Totem which uses this Skill
Regenerate (8.6-317.5) Life per second
Additional Effects From 1-20% Quality:
(1-20)% more Totem LifePlace into an item socket of the right colour to gain this skill. Right click to remove from a socket. didn't benefit from passive skills that improved its effect.- Monster packs around shrines are now not spawned if they are too close to an area entrance or waypoint.
- Fixed a crash related to Raise SpectreRaise SpectreSpell, Minion
Level: (1-20)
Cost: (15-28) Mana
Cast Time: 0.85 secRequires Level 28Raises a spectral version of a defeated foe as a minion to fight for you in battle.Maximum (1-2) Raised Spectres
Minions have +30% to all Elemental Resistances
55% more Minion Movement Speed
Minion Movement Speed is Capped
Minions have (105-776) additional Accuracy Rating
Raised Spectres are Level (28-70)
Additional Effects From 1-20% Quality:
Minions have +(1-20)% to all Elemental ResistancesPlace into an item socket of the right colour to gain this skill. Right click to remove from a socket..
References
- ↑ Chris (October 28, 2013). "1.0.0d Patch Notes". Official Path of Exile Forums. Retrieved October 28, 2013.