|help_text = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|purchase_cost_normal1_name = Orb of Alchemy
|purchase_cost_normal1_amount = 4
|purchase_cost_magic1_name = Orb of Alchemy
|purchase_cost_magic1_amount = 4
|purchase_cost_magic2_name = Orb of Chance
|purchase_cost_magic2_amount = 1
|purchase_cost_rare1_name = Orb of Alchemy
|purchase_cost_rare1_amount = 5
|purchase_cost_unique1_name = Chaos Orb
|purchase_cost_unique1_amount = 10
|map_tier = 10
|map_guild_character = ~
|map_area_id = MapAtlasCourtyard
|unique_map_guild_character = ²
|unique_map_area_id = MapAtlasCourtyardUnique
|unique_map_area_level = 77
|map_series = Atlas of Worlds
|map_area_level = 77
|inventory_icon = Courtyard Map (Atlas of Worlds)
|drop_enabled = False
|release_version = 2.4.0
}}
This [[map]] is based on [[The Imperial Gardens]] in [[Act 3]].
This [[map]] is based on [[The Imperial Gardens]] in [[Act 3]]. Since [[version 3.1.0]] the map is a [[legacy variant]] of {{il|page=Courtyard Map (War for the Atlas)}}
'''Map Type''': Outdoors
'''Map Type''': Outdoors
'''Boss''': Triple boss based on the three unique Blackguards from [[The Upper Sceptre of God]];
* [[Oriath's Vengeance]] (based on [[Draconarius Wilhelm Flamebrand]])
* [[Oriath's Virtue]] (based on [[Compulsor Octavia Sparkfist]])
{{Item acquisition}}
{{Item unique versions}}
'''Vendor''':
==Divination cards==
* Produced by three {{il|Shrine Map|Shrine Maps}}.
The following [[divination card]]s can drop in this area:
* {{il|The Carrion Crow}}
* {{il|Emperor's Luck}}
* {{il|The Gambler}}
* {{il|Struck by Lightning}}
* {{il|Thunderous Skies}}
* {{il|The Trial}}
==Boss video==
{{#ev:youtube|OofWg-INVrA|300}}
{{Map variants}}
{{#lst:Courtyard Map|version history}}
[[Category:Garden tileset]]
Latest revision as of 15:18, 30 May 2024
Courtyard MapMap Level: 77 Map Tier: 10 Guild Character: ~Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 77Vendor Prices
This map is based on The Imperial Gardens in Act 3. Since version 3.1.0 the map is a legacy variant of Courtyard MapCourtyard MapMap Level: 75 Map Tier: 8 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Struck by LightningStruck by Lightning3Electrocuting Jewellery Item Level:76'Lightning never strikes the same place twice' is really just wishful thinking.
Thunderous SkiesThunderous Skies5Storm CloudMany that have wielded the power of lightning have said that death by electrocution looks like the victim is more alive than ever before.
The TrialThe Trial7Map Map Tier:15 CorruptedYou cannot journey to new lands until you have the courage to leave the safety of home.
Boss video
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Map variants
Item
Map Tier
Map Level
Map Series
Courtyard MapCourtyard MapMap Level: 72 Map Tier: 5 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Necropolis
Courtyard MapCourtyard MapMap Level: 72 Map Tier: 5 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Affliction
Courtyard MapCourtyard MapMap Level: 72 Map Tier: 5 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Ancestor
Courtyard MapCourtyard MapMap Level: 72 Map Tier: 5 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Crucible
Courtyard MapCourtyard MapMap Level: 72 Map Tier: 5 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
The Forbidden Sanctum
Courtyard MapCourtyard MapMap Level: 74 Map Tier: 7 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
7
74
Sentinel
Courtyard MapCourtyard MapMap Level: 72 Map Tier: 5 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Archnemesis
Courtyard MapCourtyard MapMap Level: 70 Map Tier: 3 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Scourge
Courtyard MapCourtyard MapMap Level: 80 Map Tier: 13 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
13
80
Expedition
Courtyard MapCourtyard MapMap Level: 70 Map Tier: 3 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Ritual
Courtyard MapCourtyard MapMap Level: 70 Map Tier: 3 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Heist
Courtyard MapCourtyard MapMap Level: 71 Map Tier: 4 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Harvest
Courtyard MapCourtyard MapMap Level: 71 Map Tier: 4 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Delirium
Courtyard MapCourtyard MapMap Level: 71 Map Tier: 4 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
Metamorph
Courtyard MapCourtyard MapMap Level: 76 Map Tier: 9 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Blight
Courtyard MapCourtyard MapMap Level: 73 Map Tier: 6 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Legion
Courtyard MapCourtyard MapMap Level: 72 Map Tier: 5 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
Synthesis
Courtyard MapCourtyard MapMap Level: 71 Map Tier: 4 Guild Character: 4An elaborate, beautiful garden, hidden from the public. Selfish.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
4
71
Betrayal
Courtyard MapCourtyard MapMap Level: 75 Map Tier: 8 Guild Character: 4Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
8
75
War for the Atlas
Courtyard MapCourtyard MapMap Level: 77 Map Tier: 10 Guild Character: ~Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
10
77
Atlas of Worlds
Shaped Courtyard MapShaped Courtyard MapMap Level: 82 Map Tier: 15 Guild Character: ~Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
15
82
Atlas of Worlds
Courtyard MapCourtyard MapMap Level: 80 Map Tier: 13 Guild Character: ~Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
13
80
The Awakening
Courtyard MapCourtyard MapMap Level: 78 Map Tier: 13 Guild Character: ‡Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been added back to the Atlas: Academy, Bazaar, Burial Chambers, Cage, Channel, City Square, Courthouse, Courtyard, Coves, Estuary, Forbidden Woods, Graveyard, Haunted Mansion, Iceberg, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Primordial Blocks, Sepulchre, Shipyard, Spider Lair, Sunken City, Toxic Sewer, and Volcano.
The following Maps have been removed from the Atlas: Basilica, Bazaar, Beach, Burial Chambers, Cage, City Square, Core, Courtyard, Crystal Ore, Desert Spring, Fields, Glacier, Infested Valley, Ivory Temple, Lookout, Mineral Pools, Palace, Pit, Reef, Sepulchre, Sunken City, Tower, Toxic Sewer, Tropical Island, and Volcano.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.