|help_text = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
|help_text = Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Line 22:
Line 21:
|map_guild_character = !
|map_guild_character = !
|map_area_id = MapTier9_4
|map_area_id = MapTier9_4
|map_series = Original
|map_area_level = 74
|map_area_level = 74
|inventory_icon = Residence Map (Original)
|inventory_icon = Residence Map (Original)
|drop_enabled = False
|drop_enabled = False
|release_version = 1.0.0
|removal_version = 2.0.0
}}
}}
'''Residence Map''' is a map area and item. The map item is a [[legacy variant]] of {{il|Residence Map}}.
{{Item acquisition}}
{{Map variants}}
{{#lst:Residence Map|version history}}
{{OtherMapVersions}}
[[ru:Карта резиденции (Первое поколение)]]
Latest revision as of 15:37, 30 May 2024
Residence MapMap Level: 74 Map Tier: 9 Guild Character: !Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
Acquisition Drop disabled Drop level: 74Vendor Prices
Residence Map is a map area and item. The map item is a legacy variant of Residence MapResidence MapMap Level: 78 Map Tier: 11 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once..
Residence MapResidence MapMap Level: 78 Map Tier: 11 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
11
78
Necropolis
Residence MapResidence MapMap Level: 83 Map Tier: 16 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Affliction
Residence MapResidence MapMap Level: 70 Map Tier: 3 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
3
70
Ancestor
Residence MapResidence MapMap Level: 72 Map Tier: 5 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
5
72
Crucible
Residence MapResidence MapMap Level: 71 Map Tier: 4 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
4
71
The Forbidden Sanctum
Residence MapResidence MapMap Level: 76 Map Tier: 9 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
9
76
Kalandra
Residence MapResidence MapMap Level: 83 Map Tier: 16 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
16
83
Sentinel
Residence MapResidence MapMap Level: 81 Map Tier: 14 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Expedition
Residence MapResidence MapMap Level: 81 Map Tier: 14 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Ritual
Residence MapResidence MapMap Level: 69 Map Tier: 2 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
2
69
Heist
Residence MapResidence MapMap Level: 81 Map Tier: 14 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
14
81
Harvest
Residence MapResidence MapMap Level: 77 Map Tier: 10 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Delirium
Residence MapResidence MapMap Level: 77 Map Tier: 10 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
10
77
Metamorph
Residence MapResidence MapMap Level: 73 Map Tier: 6 Guild Character: THome only to misery now.Travel to this Map by using it in a personal Map Device. Maps can only be used once.
6
73
Blight
Residence MapResidence MapMap Level: 74 Map Tier: 7 Guild Character: THome only to misery now.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
Legion
Residence MapResidence MapMap Level: 73 Map Tier: 6 Guild Character: THome only to misery now.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
6
73
Synthesis
Residence MapResidence MapMap Level: 72 Map Tier: 5 Guild Character: THome only to misery now.Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
5
72
Betrayal
Residence MapResidence MapMap Level: 74 Map Tier: 7 Guild Character: TTravel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
7
74
War for the Atlas
Residence MapResidence MapMap Level: 79 Map Tier: 12 Guild Character: (Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
12
79
Atlas of Worlds
Residence MapResidence MapMap Level: 76 Map Tier: 9 Guild Character: (Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
9
76
The Awakening
Residence MapResidence MapMap Level: 74 Map Tier: 9 Guild Character: !Travel to this Map by using it in the Templar Laboratory or a personal Map Device. Maps can only be used once.
The following Maps have been added back to the Atlas: Alleyways, Arena, Barrows, Bog, Colonnade, Core, Crystal Ore, Desert, Factory, Foundry, Fungal Hollow, Lava Lake, Mud Geyser, Park, Pit, Ramparts, Reef, Residence, Sepulchre, Sunken City, Terrace, Tropical Island, Villa, and Wharf.
The entire Atlas has been reworked. Many map names have changed, as have their balance, tier and position on the Atlas. Many maps have also had their boss fights swapped or completely reworked.
The rules used to generate monsters in endgame maps have been significantly reworked and rebalanced around the rate at which we expect players to reliably clear out the map. In general, narrow, linear maps will contain fewer total monsters than maps with complex layouts. We will be closely monitoring and adjusting the balance of this change and expect to make further changes and improvements over time.