Mine Mastery: Difference between revisions

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==Version History==
==Version History==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.24.2|
* Fixed a bug where the Triggered Detonate Mines Skill granted by the "Detonate Mines is Triggered while you are moving" Passive Skill Mastery would override skill bindings. This Triggered version can no longer be bound to the skill bar.
}}
{{Version history table row|3.24.0|
{{Version history table row|3.24.0|
* Added a new Mine Mastery, "Detonate Mines is Triggered while you are moving", which replaces "You gain 5% increased Area of Effect for each Mine".
* Added a new Mine Mastery, "Detonate Mines is Triggered while you are moving", which replaces "You gain 5% increased Area of Effect for each Mine".
}}
{{Version history table row|3.21.0|
* We have reviewed each mastery one by one, and tried to come up with as many interesting stats as we could, ignoring what was currently available. Once we had a shortlist of high-quality stats, we added in the existing ones that used to be on each mastery and picked the six best. All of the leftover ones have been saved for later or used in other places like unique items.
* Mine Masteries
** Added: You gain 5% increased Area of Effect for each Mine
** Removed: Summon Skitterbots have 100% increased Cooldown Recovery
}}
}}
{{Version history table row|3.16.0|
{{Version history table row|3.16.0|
* Introduced to the game.
* Introduced to the game:<ref>[https://github.com/grindinggear/skilltree-export/blob/6b9c3c1effba3d7a80f43c2c890a3fdc40d2e839/data.json 3.16 passive skill tree JSON announcement]</ref>
**Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%
**Each Mins applies 2% reduced Damage dealt to Enemies near it, up to 10%
**30% increased Effect of Auras from Mines
** Summon Skitterbots have 100% increased Cooldown Recovery
**Mines cannot be Damaged
**Regenerate 2.5% of Life per Second if you've Detonated a Mine Recently
}}
}}
{{Version history table end}}
{{Version history table end}}
==References==
{{reflist}}

Latest revision as of 20:59, 10 June 2024

Bonuses from the Mine Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.

Version History

Version Changes
3.24.2
  • Fixed a bug where the Triggered Detonate Mines Skill granted by the "Detonate Mines is Triggered while you are moving" Passive Skill Mastery would override skill bindings. This Triggered version can no longer be bound to the skill bar.
3.24.0
  • Added a new Mine Mastery, "Detonate Mines is Triggered while you are moving", which replaces "You gain 5% increased Area of Effect for each Mine".
3.21.0
  • We have reviewed each mastery one by one, and tried to come up with as many interesting stats as we could, ignoring what was currently available. Once we had a shortlist of high-quality stats, we added in the existing ones that used to be on each mastery and picked the six best. All of the leftover ones have been saved for later or used in other places like unique items.
  • Mine Masteries
    • Added: You gain 5% increased Area of Effect for each Mine
    • Removed: Summon Skitterbots have 100% increased Cooldown Recovery
3.16.0
  • Introduced to the game:[1]
    • Each Mine applies 2% increased Damage taken to Enemies near it, up to 10%
    • Each Mins applies 2% reduced Damage dealt to Enemies near it, up to 10%
    • 30% increased Effect of Auras from Mines
    • Summon Skitterbots have 100% increased Cooldown Recovery
    • Mines cannot be Damaged
    • Regenerate 2.5% of Life per Second if you've Detonated a Mine Recently

References