Soul Siphon: Difference between revisions
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.16.0 | {{Version history table row|3.16.0| | ||
''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ||
* Now grants {{c|mod|+20 to maximum Mana}} (up from 10). {{Undocumented}} | |||
* Due to the sweeping changes made to the passive tree, existing Anointments that apply to a Notable that has been removed will now apply a different Notable. We've also taken this opportunity to review the Oil combinations required for Notables. | * Due to the sweeping changes made to the passive tree, existing Anointments that apply to a Notable that has been removed will now apply a different Notable. We've also taken this opportunity to review the Oil combinations required for Notables. | ||
** | * {{Undocumented}} | ||
** | ** The oil recipe that previously allocated [[Combat Control]] now allocates [[Harvester of Foes]]. | ||
** | ** The oil recipe that previously allocated [[Harvester of Foes]] now allocates [[Soul Siphon]] | ||
** | ** The oil recipe that previously allocated [[Soul Siphon]] now allocates [[Constitution]] | ||
** [[Combat Control]] | ** The oil recipe that previously allocated [[Constitution]] now allocates [[Prismatic Skin]] | ||
{{Version history table row|3.11.0 | ** [[Combat Control]] removed from the game. | ||
}} | |||
{{Version history table row|3.11.0| | |||
''Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.'' | ''Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.'' | ||
* Now grants {{c|mod|+10 Mana gained on Kill}} (up from 5).<ref name=passivetableHarvestleague/> | |||
}} | |||
{{Version history table row|3.8.0 | {{Version history table row|3.8.0| | ||
* Now able to be allocated via anointment: 1x each: {{il|Teal Oil}}, {{il|Violet Oil}} and {{il|Golden Oil}}.<ref name=blightanointment/> | * Now able to be allocated via anointment: 1x each: {{il|Teal Oil}}, {{il|Violet Oil}} and {{il|Golden Oil}}.<ref name=blightanointment/> | ||
{{Version history table row|1.2.0 | }} | ||
{{Version history table row|1.2.0| | |||
* The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted. | * The Witch and Shadow passive tree starting area has been redesigned. Many values have been adjusted. | ||
}} | |||
{{Version history table end}} | |||
==References== | ==References== |
Latest revision as of 16:18, 13 April 2023
Soul Siphon
Notable Passive Skill
18% increased maximum Mana
Gain 10 Mana per Enemy Killed
+20 to maximum Mana [1]
Gain 10 Mana per Enemy Killed
+20 to maximum Mana [1]
Soul Siphon is a notable passive skill that grants increased maximum mana. It also grants additional base maximum mana and mana gain on kill.
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Amber Oil | Amber Oil | Violet Oil | Soul Siphon | 18% increased maximum Mana Gain 10 Mana per Enemy Killed +20 to maximum Mana |
Version history
Version | Changes |
---|---|
3.16.0 |
Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
|
3.11.0 |
Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.
|
3.8.0 |
|
1.2.0 |
|
References
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 3, 2021.
- ↑ Natalia_GGG (September 6, 2019). "Anointing Enchantments Table in Path of Exile: Blight". Official Path of Exile Forums. Retrieved December 11, 2021.