Tolerance: Difference between revisions

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{{Passive skill box|{{FULLBASEPAGENAME}}}}
{{Passive skill box|{{FULLBASEPAGENAME}}}}


'''{{FULLBASEPAGENAME}}''' is a [[notable passive skill]] that grants increased [[attack speed]], increased [[cast speed]] and increased [[damage]] with channelling skills. It also grants increased effect of the [[infusion]] buff granted by the [[Infused Channelling Support|Infused Channelling]] support gem.
'''{{FULLBASEPAGENAME}}''' is a [[notable passive skill]] .


==Anointment==
==Anointment==
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.11.0}}
{{Version history table row|3.21.0|
* (Undocumented) No longer grants {{c|mod|4% additional Physical Damage Reduction while Channelling}}. Now instead grants {{c|mod|25% increased Effect of Infusion}}.
* The Tolerance Notable Passive Skill no longer has 30% chance to Avoid being Stunned.
{{Version history table row|3.6.0}}
* Instead it now has +19% to Chaos Resistance. (wiki editor note: probably moved from [[One with Evil]] which is removed from the tree)
* Introduced to the game.
* The small Passive Skill at the entrance of the Tolerance cluster no longer provides 10% chance to Avoid being Stunned. Instead, it now provides +7% to Chaos Resistance.
|}
* The small Passive Skill in the Tolerance cluster that provided 20% chance to Avoid being Stunned now provides +13% to Chaos Resistance.
}}
{{Version history table row|3.16.0|
* {{Undocumented}}
**Singular Focus removed from game. Existing items anointed with that passive have been replaced by new passive '''Tolerance'''.
**No longer grants:
***{{c|mod|Channelling Skills have 6% increased Attack and Cast Speed}}.
***{{c|mod|Channelling Skills deal 15% increased Damage}}.
***{{c|mod|25% increased Effect of Infusion}}.
**Instead, it now grants:
***{{c|mod|30% chance to Avoid being Poisoned}}.
***{{c|mod|30% chance to Avoid Bleeding}}.
***{{c|mod|30% chance to Avoid being Stunned}}.
 
}}
{{Version history table row|3.11.0|
* {{Undocumented}}
**No longer grants {{c|mod|4% additional Physical Damage Reduction while Channelling}}.
***Instead, it now grants {{c|mod|25% increased Effect of Infusion}}.
 
}}
{{Version history table row|3.6.0|
*Singular Focus is introduced to the game.
}}
{{Version history table end}}

Latest revision as of 08:59, 18 June 2023

Tolerance
Notable Passive Skill
30% chance to Avoid being Poisoned
30% chance to Avoid Bleeding
+19% to Chaos Resistance [1]

Tolerance is a notable passive skill .

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Crimson OilCrimson OilOpalescent OilTolerance
30% chance to Avoid being Poisoned
30% chance to Avoid Bleeding
+19% to Chaos Resistance

Version history

Version Changes
3.21.0
  • The Tolerance Notable Passive Skill no longer has 30% chance to Avoid being Stunned.
  • Instead it now has +19% to Chaos Resistance. (wiki editor note: probably moved from One with Evil which is removed from the tree)
  • The small Passive Skill at the entrance of the Tolerance cluster no longer provides 10% chance to Avoid being Stunned. Instead, it now provides +7% to Chaos Resistance.
  • The small Passive Skill in the Tolerance cluster that provided 20% chance to Avoid being Stunned now provides +13% to Chaos Resistance.
3.16.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • Singular Focus removed from game. Existing items anointed with that passive have been replaced by new passive Tolerance.
    • No longer grants:
      • Channelling Skills have 6% increased Attack and Cast Speed.
      • Channelling Skills deal 15% increased Damage.
      • 25% increased Effect of Infusion.
    • Instead, it now grants:
      • 30% chance to Avoid being Poisoned.
      • 30% chance to Avoid Bleeding.
      • 30% chance to Avoid being Stunned.


3.11.0
  • [Undocumented This change was not documented by any official sources. It was discovered through player testing or datamining.]
    • No longer grants 4% additional Physical Damage Reduction while Channelling.
      • Instead, it now grants 25% increased Effect of Infusion.


3.6.0
  • Singular Focus is introduced to the game.