Longshot: Difference between revisions
mNo edit summary |
Niightybot (talk | contribs) m ({{Undocumented}}) |
||
(5 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Passive skill box|Longshot}} | {{Passive skill box|Longshot}} | ||
'''Longshot''' is a [[notable passive skill]] that grants increased [[projectile speed]] | '''Longshot''' is a [[notable passive skill]] that grants increased [[projectile speed]]. It also grants increased projectile damage with [[hit]]s as the projectile travels farther. The [[distance]] modifier scales from 0% increased damage at 35 units and 60% increased damage at 70 units.<ref>https://i.imgur.com/BiMcf3w.png</ref> | ||
==Anointment== | ==Anointment== | ||
Line 15: | Line 15: | ||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3. | {{Version history table row|3.16.0| | ||
* (Undocumented | ''Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.'' | ||
{{Version history table row|3.7.0 | * {{Undocumented}} | ||
**Now grants {{c|mod|30% increased Projectile Speed}} (up from 25%). | |||
**Now grants {{c|mod|Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets}} (up from 40%). | |||
**No longer grants {{c|mod|20% increased Projectile Damage}}. | |||
}} | |||
{{Version history table row|3.11.0| | |||
''Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.'' | |||
* {{Undocumented}}<ref>{{cite web|url=https://www.pathofexile.com/forum/view-thread/2873767|title=All Notables and Keystones in Path of Exile: Harvest|author=Bex_GGG|date=June 17, 2020|accessdate=November 3, 2021|publisher=Official Path of Exile forums}}</ref> | |||
**Now grants {{c|mod|25% increased Projectile Speed}} (up from 20%). | |||
}} | |||
{{Version history table row|3.7.0| | |||
* Introduced to the game | * Introduced to the game | ||
}} | |||
{{Version history table end}} | |||
==References== | |||
{{reflist}} |
Latest revision as of 05:29, 10 March 2023
to 60% increased Damage with Hits to targets
30% increased Projectile Speed [1]
Longshot is a notable passive skill that grants increased projectile speed. It also grants increased projectile damage with hits as the projectile travels farther. The distance modifier scales from 0% increased damage at 35 units and 60% increased damage at 70 units.[1]
Anointment
Blight anointment to unlock the passive:
Oil #1 | Oil #2 | Oil #3 | Outcome | |
---|---|---|---|---|
Teal Oil | Crimson Oil | Opalescent Oil | Longshot | Projectiles gain Damage as they travel farther, dealing up to 60% increased Damage with Hits to targets 30% increased Projectile Speed |
Version history
Version | Changes |
---|---|
3.16.0 |
Make clusters more unique compared to each other as well as having a more clear identity. Remove niche or unneeded stats entirely, or shift them to Masteries. Improve many notables that have had secondary stats removed.
|
3.11.0 |
Many passive skill clusters offered the same thing as other clusters, with the only differences being the location on the tree and the number of passive skills in the cluster. We also wanted to reduce the power of some clusters that were overly efficient, and increase the power of clusters that were inefficient.
|
3.7.0 |
|
References
- ↑ https://i.imgur.com/BiMcf3w.png
- ↑ Bex_GGG (June 17, 2020). "All Notables and Keystones in Path of Exile: Harvest". Official Path of Exile forums. Retrieved November 3, 2021.