Auto-Enforcer: Difference between revisions

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'''{{PAGENAME}}''' is a [[humanoid]]-size [[construct]] that can be found in [[Heist]] tilesets such as [[Tunnels (Heist)|Tunnels]].
'''{{PAGENAME}}''' is a [[humanoid]]-sized [[construct]] that can be found in [[Heist]] tilesets such as [[Tunnels (Heist)|Tunnels]].


It charged and shoot a giant red orb as one of its skill, dealing a significant damage.
It charges and shoots a giant red orb as one of its skills, dealing significant damage. It usually spawns as [[rarity|magic or rare monster]].


It often in magic or rare [[rarity|rarities]], which has more than one additional monster explicit mods. The monster can be normal rarity, but seldom to happen.
==Monster stats==
{{clear}}
{{Monster infobox
|where=  monsters.metadata_id = "Metadata/Monsters/LeagueHeist/Robot/RobotAutomatonElite"
}}
{{clear}}
==Gallery==
==Gallery==
<gallery>
<gallery>

Latest revision as of 00:17, 20 May 2024

Auto-Enforcer
Auto-Enforcer
Auto-Enforcer
Location(s) Tunnels
Resistance(s) Resists fire damage

Auto-Enforcer is a humanoid-sized construct that can be found in Heist tilesets such as Tunnels.

It charges and shoots a giant red orb as one of its skills, dealing significant damage. It usually spawns as magic or rare monster.

Gallery

Version history

Version Changes
3.12.4c
  • Fixed an issue where Auto-Enforcer's Orb projectile was visibly removed when it died if the Orb had already begun moving, leading to a situation where it would deal damage on impact but would not be visible.
3.12.4
3.12.0
  • Introduced to the game.