Far Shot (Ascendancy passive): Difference between revisions

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{{for|the keyword|Far Shot}}
{{Passive skill box|Far Shot}}
{{Passive skill box|Far Shot}}


'''Far Shot''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]] that grants {{c|mod|projectile barrages have no spread}} and the {{c|mod|[[Far Shot]]}} modifier, causing [[projectile]] [[attack]]s to deal more damage the further they travel.
'''Far Shot''' is a notable [[Ascendancy passive skill]] for the [[Deadeye]] that grants {{c|mod|projectile barrages have no spread}} and the {{c|mod|[[Far Shot]]}} modifier, causing [[projectile]] [[attack]]s to deal more damage the further they travel. ({{c|help text|Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther}})
==Mechanics==
==Mechanics==
{{main|Far Shot}}
{{main|Far Shot}}


The {{c|mod|projectile barrages have no spread}} mod affects barrages from the {{il|Barrage}} skill and skills supported by {{il|Barrage Support}}.
The {{c|mod|projectile barrages have no spread}} mod affects barrages from the {{il|Barrage}} skill and skills supported by {{il|Barrage Support}}.
==Ruthless mode==
{{infocard
|header    = Far Shot (Ruthless)
|subheader = Ascendancy Notable Passive Skill
|1        = <div class="passive-icon-container passive-icon-type__ascendancy_notable"><div class="passive-icon-frame"></div>[[File:FarShot (DeadEye) passive skill icon.png]]</div>
|2        = Projectiles gain Damage as they travel farther, dealing up to 20% more Damage to targets<br>Projectile Barrages have no spread
}}
Far Shot in [[Ruthless mode]] does not grant [[Far Shot]] and instead grants up to 20% more damage to enemies. based on distance.


==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|3.13.0}}
{{Version history table row|3.22.0|
* {{Ruthless}} No longer provides Far Shot in Ruthless. It now provides "Projectiles gain Damage as they travel farther, dealing up to 20% more Damage to targets."
}}
{{Version history table row|3.13.0|
* No longer grants {{c|mod|30% increased Projectile Speed}}, now grants {{c|mod|Projectile [[Barrage]]s have no spread}}
* No longer grants {{c|mod|30% increased Projectile Speed}}, now grants {{c|mod|Projectile [[Barrage]]s have no spread}}
{{Version history table row|3.2.0}}
}}
{{Version history table row|3.2.0|
* All 19 Ascendancies have been reviewed and undergone extensive changes. As a result of these changes, many existing Ascendancy and Passive Skill trees will be reset.
* All 19 Ascendancies have been reviewed and undergone extensive changes. As a result of these changes, many existing Ascendancy and Passive Skill trees will be reset.
** Far Shot: Now grants {{c|mod|30% increased Projectile Speed}}.
** Far Shot: Now grants {{c|mod|30% increased Projectile Speed}}.
{{Version history table row|2.2.0}}
}}
{{Version history table row|2.2.0|
* Added to the game as Ascendancy passive skill.
* Added to the game as Ascendancy passive skill.
|}
}}
{{Version history table end}}


[[ru:Дальний выстрел (пассивное умение)]]
[[ru:Дальний выстрел (пассивное умение)]]

Latest revision as of 08:51, 8 February 2024

For the keyword, see Far Shot.
Far Shot
Ascendancy Notable Passive Skill
Far Shot
Projectile Barrages have no spread [1]

Far Shot is a notable Ascendancy passive skill for the Deadeye that grants projectile barrages have no spread and the Far Shot modifier, causing projectile attacks to deal more damage the further they travel. (Projectile Attack Hits deal 20% less Damage to targets at the start of their movement, dealing up to 60% more Damage to targets as the projectile travels farther)

Mechanics

Main page: Far Shot

The projectile barrages have no spread mod affects barrages from the BarrageBarrageAttack, Projectile, Bow
Level: (1-20)
Cost: (7-11) Mana
Attack Damage: (47-54)% of base
Effectiveness of Added Damage: (47-55)%
Requires Level 12After a short preparation time, you fire individual projectiles repeatedly with a Bow or Wand. These projectiles have a small randomised spread. This skill cannot be Triggered.Fires 5 Projectiles
Fires Projectiles sequentially

Additional Effects From 1-20% Quality:
Fires +(0.05-1) Projectiles
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
skill and skills supported by Barrage SupportBarrage SupportBow, Attack, Support, Projectile
Icon: N
Level: (1-20)
Cost & Reservation Multiplier: 150%
Requires Level 38Supports projectile attack skills that use bows or wands. Cannot support triggered skills, channelled skills, or skills that create Minions.Supported Skills deal (68-62)% less Damage
Supported Skills Fire Projectiles sequentially
Supported Skills fire 3 additional Projectiles
Supported Skills have 5% more Attack Time per Projectile
Supported Skills have 5% more Trap and Mine Throwing Time per Projectile
Supported Skills can only be used with Bows or Wands

Additional Effects From 1-20% Quality:
Supported Skills deal (0.5-10)% increased Projectile Damage
This is a Support Gem. It does not grant a bonus to your character, but to skills in sockets connected to it. Place into an item socket connected to a socket containing the Skill Gem you wish to augment. Right click to remove from a socket.
.

Ruthless mode

Far Shot (Ruthless)
Ascendancy Notable Passive Skill
Projectiles gain Damage as they travel farther, dealing up to 20% more Damage to targets
Projectile Barrages have no spread

Far Shot in Ruthless mode does not grant Far Shot and instead grants up to 20% more damage to enemies. based on distance.

Version history

Version Changes
3.22.0
  • [Ruthless-specific This patch note only applies to Ruthless mode and does not affect the main game mode.] No longer provides Far Shot in Ruthless. It now provides "Projectiles gain Damage as they travel farther, dealing up to 20% more Damage to targets."
3.13.0
  • No longer grants 30% increased Projectile Speed, now grants Projectile Barrages have no spread
3.2.0
  • All 19 Ascendancies have been reviewed and undergone extensive changes. As a result of these changes, many existing Ascendancy and Passive Skill trees will be reset.
    • Far Shot: Now grants 30% increased Projectile Speed.
2.2.0
  • Added to the game as Ascendancy passive skill.

ru:Дальний выстрел (пассивное умение)