The Feral Lord II: Difference between revisions
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{{Historical content|The [[prophecy]] system was removed from the game in [[version 3.17.0]]. Itemised prophecies no longer exist in Path of Exile.}} | |||
{{Item | {{Item | ||
|rarity_id = normal | |rarity_id = normal | ||
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|seal_cost = 6 | |seal_cost = 6 | ||
|release_version = 2.3.0 | |release_version = 2.3.0 | ||
|prophecy_objective = Find the Feral Lord's Beast in [[the Northern Forest | |removal_version = 3.17.0 | ||
|is_in_game = false | |||
|prophecy_objective = Find the Feral Lord's Beast in the Northern Forest ([[the Northern Forest (Act 2)|Act 2]] or [[the Northern Forest (Act 7)|Act 7]]), {{il|Jungle Valley Map}}, {{il|Dark Forest Map}} or {{il|Forbidden Woods Map}} and slay it. | |||
}} | }} | ||
'''The Feral Lord II''' is a | '''The Feral Lord II''' is a [[prophecy]]. It is a part of [[The Feral Lord]] prophecy chain. | ||
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==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row| | {{Version history table row|3.17.0| | ||
* Removed the [[Prophecy]] mechanic from the game, and moved many of its rewards to other content. | |||
* [[Silver Coin (Prophecy)|Silver Coins]] can no longer drop. Existing Silver Coins and itemised Prophecies will be deleted from your inventory and stash the next time you log in after the launch of 3.17.0. | |||
}} | |||
{{Version history table row|3.13.0| | |||
* {{il|Forbidden Woods Map}} now eligible as the objective area. {{Undocumented}} | |||
}} | |||
{{Version history table row|3.5.0| | |||
* You can now complete the steps of many prophecy chains in various maps. | |||
}} | |||
{{Version history table row|3.0.0| | |||
* Many Prophecies have been reworked for compatibility in Acts 5 and upwards. Prophecies are no longer bound to a specific difficulty and can be triggered and completed in any relevant area. Some Prophecies, such as several of the Pale Council chain steps, now take place in new locations. | |||
}} | |||
{{Version history table row|2.3.0| | |||
* Introduced to the game. | * Introduced to the game. | ||
}} | |||
{{Version history table end}} | |||
[[Category:Feral lord prophecies]] | [[Category:Feral lord prophecies]] | ||
[[ru:Дикий Вождь II]] |
Latest revision as of 22:33, 14 December 2023
This article describes historical game content.
The prophecy system was removed from the game in version 3.17.0. Itemised prophecies no longer exist in Path of Exile.
Not in game
Seal cost: 6× Silver CoinMetadata
Item class: Currency Item
The Feral Lord II is a prophecy. It is a part of The Feral Lord prophecy chain.
Objective
Find the Feral Lord's Beast in the Northern Forest (Act 2 or Act 7), Jungle Valley MapJungle Valley MapMap Level: 75
Map Tier: 8
Guild Character: 5Verdant canopies shroud the world in darkness.Travel to this Map by using it in a personal Map Device. Maps can only be used once., Dark Forest MapDark Forest MapMap Level: 73
Map Tier: 6
Guild Character: ®The trees grow twisted and gnarled,
without a hint of light.
A curse lingers here.Travel to this Map by using it in a personal Map Device. Maps can only be used once. or Forbidden Woods MapForbidden Woods MapMap Level: 81
Map Tier: 14
Guild Character: 'Every instinct wills you to sleep through the bitter cold;
a certain death. Those that yet survive must fight
through every aching movement.Travel to this Map by using it in a personal Map Device. Maps can only be used once. and slay it.
Version history
Version | Changes |
---|---|
3.17.0 |
|
3.13.0 |
|
3.5.0 |
|
3.0.0 |
|
2.3.0 |
|