Skill:DancingDervishCycloneChannelled: Difference between revisions

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{{Skill
{{Skill
|gem_description                        = Channel this skill to move towards a targeted location while spinning, building up stages while constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
|gem_description                        = Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
|active_skill_name                      = Cyclone
|active_skill_name                      = Cyclone
|item_class_id_restriction              = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff, Rune Dagger
|item_class_id_restriction              = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Unarmed, Warstaff, Rune Dagger
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|static_damage_multiplier                = 65
|static_damage_multiplier                = 65
|static_attack_speed_multiplier          = 300
|static_attack_speed_multiplier          = 300
|static_stat1_id                        = cyclone_area_of_effect_+%_per_additional_melee_range
|static_stat1_id                        = is_area_damage
|static_stat1_value                      = 8
|static_stat1_value                      = 1
|static_stat2_id                        = cyclone_max_number_of_stages
|static_stat2_id                        = skill_can_add_multiple_charges_per_action
|static_stat2_value                      = 6
|static_stat2_value                      = 1
|static_stat3_id                        = cyclone_stage_decay_time_ms
|static_stat3_id                        = cyclone_area_of_effect_+%_per_additional_melee_range
|static_stat3_value                      = 330
|static_stat3_value                      = 8
|static_stat4_id                        = cyclone_melee_weapon_range_+_per_stage
|static_stat4_id                        = cyclone_gain_stage_every_x_ms_while_channelling
|static_stat4_value                      = 1
|static_stat4_value                      = 170
|static_stat5_id                        = cyclone_gain_stage_every_x_ms_while_channelling
|static_stat5_id                        = cyclone_max_number_of_stages
|static_stat5_value                      = 170
|static_stat5_value                      = 6
|static_stat6_id                        = is_area_damage
|static_stat6_id                        = cyclone_melee_weapon_range_+_per_stage
|static_stat6_value                      = 1
|static_stat6_value                      = 1
|static_stat7_id                        = skill_can_add_multiple_charges_per_action
|static_stat7_id                        = cyclone_stage_decay_time_ms
|static_stat7_value                      = 1
|static_stat7_value                      = 330
|stat_text                              = 8% increased Area of Effect per 1 additional Melee Strike Range<br>Maximum 6 Stages<br>Lose 1 Stage every 0.33 seconds while not Channelling<br>+1 to radius per Stage<br>Gains 1 Stage every 0.17 seconds while Channelling
|stat_text                              = 8% increased Area of Effect per 0.1 metre additional Melee Strike Range<br>Gains 1 Stage every 0.17 seconds while Channelling<br>Maximum 6 Stages<br>+0.1 metres to radius per Stage<br>Lose 1 Stage every 0.33 seconds while not Channelling
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 0
|level1_level_requirement                = 0
}}
}}

Latest revision as of 08:40, 9 December 2023

NameCyclone
Skill IdDancingDervishCycloneChannelled
Icon
Cast Time1.00 sec
Item Class
Restrictions
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
One-Handed Axe
One-Handed Mace
Sceptre
Staff
Two-Handed Sword
Two-Handed Axe
Two-Handed Mace
Warstaff
Rune Dagger
Level Req.0
Attack Speed300% of base
Attack Damage65% of base
Effectiveness of Added Damage65%
Channel this skill to move towards a targeted location while spinning constantly attacking enemies in an area around you. While channelling this skill, you cannot be knocked back.
8% increased Area of Effect per 0.1 metre additional Melee Strike Range
Gains 1 Stage every 0.17 seconds while Channelling
Maximum 6 Stages
+0.1 metres to radius per Stage
Lose 1 Stage every 0.33 seconds while not Channelling

DancingDervishCycloneChannelled is the internal id of the skill Cyclone.