Skill:ExileLightningStrike: Difference between revisions
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{{Skill | {{Skill | ||
|gem_description = Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack | |gem_description = Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target. | ||
|active_skill_name = Lightning Strike | |active_skill_name = Lightning Strike | ||
|item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Warstaff, Rune Dagger | |item_class_id_restriction = Claw, Dagger, One Hand Sword, Thrusting One Hand Sword, One Hand Axe, One Hand Mace, Sceptre, Staff, Two Hand Sword, Two Hand Axe, Two Hand Mace, Warstaff, Rune Dagger | ||
Line 11: | Line 11: | ||
|static_stat1_id = total_projectile_spread_angle_override | |static_stat1_id = total_projectile_spread_angle_override | ||
|static_stat1_value = 70 | |static_stat1_value = 70 | ||
|static_stat2_id = | |static_stat2_id = skill_physical_damage_%_to_convert_to_lightning | ||
|static_stat2_value = | |static_stat2_value = 50 | ||
|static_stat3_id = | |static_stat3_id = active_skill_projectile_damage_+%_final | ||
|static_stat3_value = | |static_stat3_value = -30 | ||
|stat_text = | |stat_text = Skills Repeat an additional (0-2) Times<br>50% of Physical Damage Converted to Lightning Damage<br>Deals (56-20)% more Attack Damage<br>(0-135)% increased Attack Speed<br>Fires (2-7) additional Projectiles<br>30% less Projectile Damage | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 20 | |level1_level_requirement = 20 | ||
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|level2 = True | |level2 = True | ||
|level2_level_requirement = 40 | |level2_level_requirement = 40 | ||
|level2_stat_text = Deals 32% more Attack Damage | |level2_stat_text = Skills Repeat an additional 2 Times<br>Deals 32% more Attack Damage<br>100% increased Attack Speed<br>Fires 5 additional Projectiles | ||
|level2_stat1_id = | |level2_stat1_id = skill_repeat_count | ||
|level2_stat1_value = | |level2_stat1_value = 2 | ||
|level2_stat2_id = | |level2_stat2_id = active_skill_attack_damage_+%_final | ||
|level2_stat2_value = | |level2_stat2_value = 32 | ||
|level2_stat3_id = | |level2_stat3_id = attack_speed_+% | ||
|level2_stat3_value = | |level2_stat3_value = 100 | ||
|level2_stat4_id = | |level2_stat4_id = number_of_additional_projectiles | ||
|level2_stat4_value = | |level2_stat4_value = 5 | ||
|level3 = True | |level3 = True | ||
|level3_level_requirement = 60 | |level3_level_requirement = 60 | ||
|level3_stat_text = Deals 20% more Attack Damage | |level3_stat_text = Skills Repeat an additional 2 Times<br>Deals 20% more Attack Damage<br>135% increased Attack Speed<br>Fires 7 additional Projectiles | ||
|level3_stat1_id = | |level3_stat1_id = skill_repeat_count | ||
|level3_stat1_value = | |level3_stat1_value = 2 | ||
|level3_stat2_id = | |level3_stat2_id = active_skill_attack_damage_+%_final | ||
|level3_stat2_value = | |level3_stat2_value = 20 | ||
|level3_stat3_id = | |level3_stat3_id = attack_speed_+% | ||
|level3_stat3_value = | |level3_stat3_value = 135 | ||
|level3_stat4_id = | |level3_stat4_id = number_of_additional_projectiles | ||
|level3_stat4_value = | |level3_stat4_value = 7 | ||
}} | }} |
Latest revision as of 08:37, 9 December 2023
Name | Lightning Strike |
---|---|
Skill Id | ExileLightningStrike |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Claw Dagger One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Staff Two-Handed Sword Two-Handed Axe Two-Handed Mace Warstaff Rune Dagger |
Level Req. | (20-60) |
Attack Speed | 100% of base |
Attack Damage | 100% of base |
Effectiveness of Added Damage | 100% |
Infuses your melee weapon with electrical energies as you swing. In addition to converting some of your physical damage to lightning damage, the stored energy is released from the weapon as projectiles as you strike, flying out to hit farther-away enemies. The projectiles cannot miss if the melee attack hit a target. | |
Skills Repeat an additional (0-2) Times 50% of Physical Damage Converted to Lightning Damage Deals (56-20)% more Attack Damage (0-135)% increased Attack Speed Fires (2-7) additional Projectiles 30% less Projectile Damage |
ExileLightningStrike is the internal id of the skill Lightning Strike.