Skill:CityStalkerStaticStrike: Difference between revisions
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(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
(PyPoE/ExporterBot/1.0.0a0: Skill updater) |
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Line 18: | Line 18: | ||
|static_stat3_id = base_skill_effect_duration | |static_stat3_id = base_skill_effect_duration | ||
|static_stat3_value = 1000 | |static_stat3_value = 1000 | ||
|stat_text = 60% of Physical Damage Converted to Lightning Damage<br>Base duration is 1 seconds | |stat_text = 60% of Physical Damage Converted to Lightning Damage<br>Base duration is 1.00 seconds | ||
|level1 = True | |level1 = True | ||
|level1_level_requirement = 1 | |level1_level_requirement = 1 | ||
}} | }} |
Latest revision as of 04:49, 16 November 2023
Name | Static Strike |
---|---|
Skill Id | CityStalkerStaticStrike |
Icon | |
Cast Time | 1.00 sec |
Item Class Restrictions | Claw Dagger One-Handed Sword Thrusting One-Handed Sword One-Handed Axe One-Handed Mace Sceptre Staff Two-Handed Sword Two-Handed Axe Two-Handed Mace Warstaff Rune Dagger |
Level Req. | 1 |
Attack Speed | 100% of base |
Attack Damage | 125% of base |
Effectiveness of Added Damage | 100% |
Stored Uses | 3 |
Cooldown | 3.50 sec |
Base duration | 1.00 sec |
Strike your enemies with a melee weapon, building up static energy on you. This energy damages enemies around you when it expires, dealing damage that cannot be evaded or dodged. | |
60% of Physical Damage Converted to Lightning Damage Base duration is 1.00 seconds |
CityStalkerStaticStrike is the internal id of the skill Static Strike.