Cold Mastery: Difference between revisions
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|icon = PassiveMasteryColdInactive | |icon = PassiveMasteryColdInactive | ||
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==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.21.0| | |||
* Reworked. Now grants: | |||
** {{C|mod|10% Chance to Inflict Cold Exposure on Hit with Cold Damage}} | |||
** {{C|mod|Enemies near targets you Shatter have 20% chance to be Covered in Frost for 5 seconds}} | |||
** {{C|mod|+1% to maximum Cold Resistance}} | |||
** {{C|mod|Chills from your Hits always reduce Action Speed by at least 10%}} | |||
** {{C|mod|Enemies permanently take 5% increased Damage for each second they've ever been Frozen by you, up to a maximum 50%}} | |||
* Unchanged: | |||
** {{C|mod|40% of Physical Damage Converted to Cold Damage}} | |||
* Removed options: | |||
** {{C|mod|Enemies Become Chilled as they Unfreeze, causing 30% reduced Action Speed}} | |||
** {{C|mod|60% increased Freeze Duration on Enemies}} | |||
** {{C|mod|25% chance to gain a Frenzy Charge when you Shatter an Enemy}} | |||
** {{C|mod|Cold Exposure you inflict applies an extra -5% to Cold Resistance}} | |||
** {{C|mod|Curses on Enemies in your Chilling Areas have 15% increased Effect}} | |||
}} | |||
{{Version history table row|3.16.0| | |||
* Introduced to the game. | |||
}} | |||
{{Version history table end}} |
Latest revision as of 06:04, 10 September 2023
Cold Mastery
Bonuses from the Cold Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.
Version history
Version | Changes |
---|---|
3.21.0 |
|
3.16.0 |
|