Armourer's Workshop: Difference between revisions
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(→Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.) |
(PyPoE/ExporterBot/1.0.0a0: Incursion room updater) |
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|id = ArmourRoomI | |id = ArmourRoomI | ||
|name = Armourer's Workshop | |name = Armourer's Workshop | ||
|description = Monsters throughout the Temple have increased | |description = Monsters throughout the Temple have increased resistances.<br />Contains chests full of armour. | ||
|flavour_text = An opus penned through metal's bend. | |flavour_text = An opus penned through metal's bend. | ||
|tier = 1 | |tier = 1 | ||
|upgrade_room_id = ArmourRoomII | |upgrade_room_id = ArmourRoomII | ||
|icon = ArmourRoom | |icon = ArmourRoom | ||
|modifier_ids = | |modifier_ids = IncursionMonsterResists1, IncursionTempleRoomBonus1_ | ||
|architect_metadata_id = Metadata/Monsters/VaalArchitect/VaalArchitect10 | |architect_metadata_id = Metadata/Monsters/VaalArchitect/VaalArchitect10 | ||
|architect_name = Atmohua, Architect of Iron | |architect_name = Atmohua, Architect of Iron | ||
}} | }} | ||
'''Armourer's Workshop''' is | |||
{{Incursion room progression}} | |||
'''Armourer's Workshop''' is the tier 1 [[incursion room]] of [[Atmohua, Architect of Iron]]. | |||
==Version history== | ==Version history== | ||
{{Version history table header}} | {{Version history table header}} | ||
{{Version history table row|3.10.0 | {{Version history table row|3.10.0| | ||
* Based on the tier of the '''Armourer's Workshop''' sequence of rooms, monsters throughout the present-day temple will benefit from increased elemental resistances and will take reduced physical damage, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with). | * Based on the tier of the '''Armourer's Workshop''' sequence of rooms, monsters throughout the present-day temple will benefit from increased elemental resistances and will take reduced physical damage, in line with similar map modifiers (including the benefits to item rarity, quantity and monster pack size that those modifiers come with). | ||
{{Version history table row|3.5.0 | }} | ||
{{Version history table row|3.5.0| | |||
* Introduced to the game as core mechanics | * Introduced to the game as core mechanics | ||
{{Version history table row|3.3.0 | }} | ||
{{Version history table row|3.3.0| | |||
* Introduced to the game as league mechanics | * Introduced to the game as league mechanics | ||
}} | |||
{{Version history table end}} | {{Version history table end}} | ||
{{Navbox Incursion Rooms}} | {{Navbox Incursion Rooms}} | ||
[[ru:Мастерская оружейника]] | [[ru:Мастерская оружейника]] |
Latest revision as of 01:23, 9 September 2023
Armourer's Workshop
Id | ArmourRoomI |
---|---|
Tier | 1 |
Upgrades to | Armoury |
Architect | Atmohua, Architect of Iron |
Monsters throughout the Temple have increased resistances.
Contains chests full of armour.
Contains chests full of armour.
+20% Monster Physical Damage Reduction
+20% Monster Elemental Resistances
+15% Monster Chaos Resistance
4% increased Rarity of Items found in this Area
2% increased Quantity of Items found in this Area
1% increased Pack size
+20% Monster Elemental Resistances
+15% Monster Chaos Resistance
4% increased Rarity of Items found in this Area
2% increased Quantity of Items found in this Area
1% increased Pack size
An opus penned through metal's bend.
Atmohua, Architect of Iron | ||
---|---|---|
I. Armourer's Workshop | II. Armoury | III. Chamber of Iron |
Armourer's Workshop is the tier 1 incursion room of Atmohua, Architect of Iron.
Version history
Version | Changes |
---|---|
3.10.0 |
|
3.5.0 |
|
3.3.0 |
|