Skill:WhiteExileCyclone: Difference between revisions

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(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
(PyPoE/ExporterBot/1.0.0a0: Skill updater)
 
Line 13: Line 13:
|static_stat2_id                        = is_area_damage
|static_stat2_id                        = is_area_damage
|static_stat2_value                      = 1
|static_stat2_value                      = 1
|stat_text                              = (24-47)% increased Physical Damage<br>(20-60)% increased Attack Speed<br>(30-20)% less Movement Speed<br>Deals (55-70)% less Damage<br>Gain (0-35)% of Physical Damage as Extra Cold Damage
|stat_text                              = Gain (0-35)% of Physical Damage as Extra Cold Damage<br>Deals (55-70)% less Damage<br>(20-60)% increased Attack Speed<br>(24-47)% increased Physical Damage<br>(30-20)% less Movement Speed
|level1                                  = True
|level1                                  = True
|level1_level_requirement                = 10
|level1_level_requirement                = 10
|level1_stat_text                        = 24% increased Physical Damage<br>20% increased Attack Speed<br>30% less Movement Speed<br>Deals 55% less Damage
|level1_stat_text                        = Deals 55% less Damage<br>20% increased Attack Speed<br>24% increased Physical Damage<br>30% less Movement Speed
|level1_stat1_id                        = physical_damage_+%
|level1_stat1_id                        = active_skill_damage_+%_final
|level1_stat1_value                      = 24
|level1_stat1_value                      = -55
|level1_stat2_id                        = attack_speed_+%
|level1_stat2_id                        = attack_speed_+%
|level1_stat2_value                      = 20
|level1_stat2_value                      = 20
|level1_stat3_id                        = cyclone_movement_speed_+%_final
|level1_stat3_id                        = physical_damage_+%
|level1_stat3_value                      = -30
|level1_stat3_value                      = 24
|level1_stat4_id                        = active_skill_damage_+%_final
|level1_stat4_id                        = cyclone_movement_speed_+%_final
|level1_stat4_value                      = -55
|level1_stat4_value                      = -30
|level2                                  = True
|level2                                  = True
|level2_level_requirement                = 25
|level2_level_requirement                = 25
|level2_stat_text                        = 24% increased Physical Damage<br>20% increased Attack Speed<br>30% less Movement Speed<br>Deals 60% less Damage<br>Gain 25% of Physical Damage as Extra Cold Damage
|level2_stat_text                        = Gain 25% of Physical Damage as Extra Cold Damage<br>Deals 60% less Damage<br>20% increased Attack Speed<br>24% increased Physical Damage<br>30% less Movement Speed
|level2_stat1_id                        = physical_damage_+%
|level2_stat1_id                        = physical_damage_%_to_add_as_cold
|level2_stat1_value                      = 24
|level2_stat1_value                      = 25
|level2_stat2_id                        = attack_speed_+%
|level2_stat2_id                        = active_skill_damage_+%_final
|level2_stat2_value                      = 20
|level2_stat2_value                      = -60
|level2_stat3_id                        = cyclone_movement_speed_+%_final
|level2_stat3_id                        = attack_speed_+%
|level2_stat3_value                      = -30
|level2_stat3_value                      = 20
|level2_stat4_id                        = active_skill_damage_+%_final
|level2_stat4_id                        = physical_damage_+%
|level2_stat4_value                      = -60
|level2_stat4_value                      = 24
|level2_stat5_id                        = physical_damage_%_to_add_as_cold
|level2_stat5_id                        = cyclone_movement_speed_+%_final
|level2_stat5_value                      = 25
|level2_stat5_value                      = -30
|level3                                  = True
|level3                                  = True
|level3_level_requirement                = 40
|level3_level_requirement                = 40
|level3_stat_text                        = 47% increased Physical Damage<br>20% increased Attack Speed<br>20% less Movement Speed<br>Deals 65% less Damage<br>Gain 30% of Physical Damage as Extra Cold Damage
|level3_stat_text                        = Gain 30% of Physical Damage as Extra Cold Damage<br>Deals 65% less Damage<br>20% increased Attack Speed<br>47% increased Physical Damage<br>20% less Movement Speed
|level3_stat1_id                        = physical_damage_+%
|level3_stat1_id                        = physical_damage_%_to_add_as_cold
|level3_stat1_value                      = 47
|level3_stat1_value                      = 30
|level3_stat2_id                        = attack_speed_+%
|level3_stat2_id                        = active_skill_damage_+%_final
|level3_stat2_value                      = 20
|level3_stat2_value                      = -65
|level3_stat3_id                        = cyclone_movement_speed_+%_final
|level3_stat3_id                        = attack_speed_+%
|level3_stat3_value                      = -20
|level3_stat3_value                      = 20
|level3_stat4_id                        = active_skill_damage_+%_final
|level3_stat4_id                        = physical_damage_+%
|level3_stat4_value                      = -65
|level3_stat4_value                      = 47
|level3_stat5_id                        = physical_damage_%_to_add_as_cold
|level3_stat5_id                        = cyclone_movement_speed_+%_final
|level3_stat5_value                      = 30
|level3_stat5_value                      = -20
|level4                                  = True
|level4                                  = True
|level4_level_requirement                = 60
|level4_level_requirement                = 60
|level4_stat_text                        = 47% increased Physical Damage<br>60% increased Attack Speed<br>20% less Movement Speed<br>Deals 70% less Damage<br>Gain 35% of Physical Damage as Extra Cold Damage
|level4_stat_text                        = Gain 35% of Physical Damage as Extra Cold Damage<br>Deals 70% less Damage<br>60% increased Attack Speed<br>47% increased Physical Damage<br>20% less Movement Speed
|level4_stat1_id                        = physical_damage_+%
|level4_stat1_id                        = physical_damage_%_to_add_as_cold
|level4_stat1_value                      = 47
|level4_stat1_value                      = 35
|level4_stat2_id                        = attack_speed_+%
|level4_stat2_id                        = active_skill_damage_+%_final
|level4_stat2_value                      = 60
|level4_stat2_value                      = -70
|level4_stat3_id                        = cyclone_movement_speed_+%_final
|level4_stat3_id                        = attack_speed_+%
|level4_stat3_value                      = -20
|level4_stat3_value                      = 60
|level4_stat4_id                        = active_skill_damage_+%_final
|level4_stat4_id                        = physical_damage_+%
|level4_stat4_value                      = -70
|level4_stat4_value                      = 47
|level4_stat5_id                        = physical_damage_%_to_add_as_cold
|level4_stat5_id                        = cyclone_movement_speed_+%_final
|level4_stat5_value                      = 35
|level4_stat5_value                      = -20
}}
}}

Latest revision as of 13:34, 19 August 2023

NameCyclone
Skill IdWhiteExileCyclone
Icon
Cast Time1.00 sec
Item Class
Restrictions
Claw
Dagger
One-Handed Sword
Thrusting One-Handed Sword
One-Handed Axe
One-Handed Mace
Sceptre
Staff
Two-Handed Sword
Two-Handed Axe
Two-Handed Mace
Warstaff
Rune Dagger
Level Req.(10-60)
Attack Speed100% of base
Attack Damage100% of base
Effectiveness of Added Damage100%
Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.
Gain (0-35)% of Physical Damage as Extra Cold Damage
Deals (55-70)% less Damage
(20-60)% increased Attack Speed
(24-47)% increased Physical Damage
(30-20)% less Movement Speed

WhiteExileCyclone is the internal id of the skill Cyclone.