Warcry Mastery: Difference between revisions
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|icon = PassiveMasteryWarcryInactive | |icon = PassiveMasteryWarcryInactive | ||
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==Version history== | |||
{{Version history table header}} | |||
{{Version history table row|3.21.0| | |||
* 3 out of 6 masteries are modified or replaced: | |||
* Modified or replaced | |||
** {{c|mod|Warcries cannot Exert Travel Skills}} (previously {{c|mod|Exerted Attacks deal 25% increased Damage, Warcries cannot Exert Travel Skills}}) | |||
** {{c|mod|Remove all Damaging Ailments when you Warcry}} (previously {{c|mod|Remove an Ailment when you Warcry}}) | |||
** {{c|mod|Warcries have 10% chance to Exert 3 additional Attacks}} (previously {{c|mod|20% increased Damage for each time you've Warcried Recently}}) | |||
* Unchanged | |||
** {{c|mod|Recover 15% of Life when you use a Warcry}} | |||
** {{c|mod|Warcries have a minimum of 10 Power}} | |||
** {{c|mod|Warcries Debilitate Enemies for 1 second}} | |||
}} | |||
{{Version history table row|3.16.0| | |||
* Introduced to the game | |||
}} | |||
{{Version history table end}} |
Latest revision as of 09:03, 10 June 2023
Bonuses from the Warcry Mastery can be allocated for one passive point after allocating a notable passive skill within an applicable cluster.
Version history
Version | Changes |
---|---|
3.21.0 |
|
3.16.0 |
|