Modifier:IncreasedPhysicalDamageTakenUniqueHelmetStr3: Difference between revisions
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>BotK2 m (BotK2 moved page IncreasedPhysicalDamageTakenUniqueHelmetStr3 to Modifier:IncreasedPhysicalDamageTakenUniqueHelmetStr3 without leaving a redirect: Moving to Modifier namespace) |
OneRobotBot (talk | contribs) (PyPoE/ExporterBot/1.0.0a0: Mod updater) |
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{{Mod | {{Mod | ||
|id | |id = IncreasedPhysicalDamageTakenUniqueHelmetStr3 | ||
| | |mod_groups = PhysicalDamageTaken | ||
|domain = 1 | |||
|domain | |generation_type = 3 | ||
|generation_type | |required_level = 1 | ||
|required_level | |mod_type = PhysicalDamageTaken | ||
|mod_type | |stat_text = (40-50)% increased [[Physical Damage]] taken | ||
|stat_text | |stat1_id = physical_damage_taken_+% | ||
|stat1_id | |stat1_min = 40 | ||
|stat1_min | |stat1_max = 50 | ||
|stat1_max | |tags = physical | ||
|sell_price1_name = Alchemy Shard | |||
|sell_price1_amount = 1 | |||
}} | }} |
Latest revision as of 01:55, 6 December 2022
Mod ID | IncreasedPhysicalDamageTakenUniqueHelmetStr3 |
---|---|
Name | |
Groups | PhysicalDamageTaken |
Mod type | PhysicalDamageTaken |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | (40-50)% increased Physical Damage taken |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | physical |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | physical_damage_taken_+% | 40 | 50 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
1 | Alchemy Shard |
IncreasedPhysicalDamageTakenUniqueHelmetStr3 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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AbyssusAbyssus Ezomyte BurgonetArmour: (692-838)Requires Level 60, 138 Str+(20-25) to all Attributes Adds 40 to 60 Physical Damage to Attacks +(100-125)% to Melee Critical Strike Multiplier (100-120)% increased Armour (40-50)% increased Physical Damage takenWhen you have slain all of your enemies, what is left to fear? |