Modifier:IncreasedPhysicalDamagePercentUniqueBelt2: Difference between revisions
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{{Mod | {{Mod | ||
|id = IncreasedPhysicalDamagePercentUniqueBelt2 | |id = IncreasedPhysicalDamagePercentUniqueBelt2 | ||
| | |mod_groups = PhysicalDamagePercent | ||
|domain = 1 | |domain = 1 | ||
|generation_type = 3 | |generation_type = 3 | ||
Line 10: | Line 10: | ||
|stat1_min = 25 | |stat1_min = 25 | ||
|stat1_max = 40 | |stat1_max = 40 | ||
|tags = physical | |tags = physical_damage, damage, physical | ||
|sell_price1_name = Alteration Shard | |sell_price1_name = Alteration Shard | ||
|sell_price1_amount = 5 | |sell_price1_amount = 5 | ||
}} | }} |
Latest revision as of 00:59, 6 December 2022
Mod ID | IncreasedPhysicalDamagePercentUniqueBelt2 |
---|---|
Name | |
Groups | PhysicalDamagePercent |
Mod type | PhysicalDamagePercent |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | (25-40)% increased Global Physical Damage |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | physical_damage, damage, physical |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | physical_damage_+% | 25 | 40 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
5 | Alteration Shard |
IncreasedPhysicalDamagePercentUniqueBelt2 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
---|
The NomadThe Nomad Studded BeltRequires Level 48(20-30)% increased Stun Duration on Enemies+(40-50) to Strength +(40-50) to Dexterity (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 Strength (40-50)% increased Projectile Attack Damage while you have at least 200 DexterityFew men can guide their people like the Great Meginord of the North |
The TacticianThe Tactician Studded BeltRequires Level 48(20-30)% increased Stun Duration on Enemies+(40-50) to Strength +(40-50) to Intelligence (25-40)% increased Global Physical Damage 50% increased Flask Charges gained +(20-25)% to all Elemental Resistances while you have at least 200 Strength (50-60)% increased Critical Strike Chance while you have at least 200 IntelligenceFew men command an army better than the Great Meginord of the North |