Modifier:StrengthUniqueClaw9: Difference between revisions

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{{Mod
{{Mod
|id                             = StrengthUniqueClaw9
|id                               = StrengthUniqueClaw9
|name                            =
|mod_groups                       = Strength
|mod_group                       = Strength
|domain                           = 1
|domain                         = 1
|generation_type                 = 3
|generation_type                 = 3
|required_level                   = 1
|required_level                 = 1
|mod_type                         = Strength
|mod_type                       = Strength
|stat_text                       = +(10-15) to [[Strength]]
|stat_text                       = +(10-15) to [[Strength]]
|stat1_id                         = additional_strength
|stat1_id                       = additional_strength
|stat1_min                       = 10
|stat1_min                       = 10
|stat1_max                       = 15
|stat1_max                       = 15
|tags                            = attribute
|sell_price1_name               = Alteration Shard
|sell_price1_name                 = Alteration Shard
|sell_price1_amount             = 3
|sell_price1_amount               = 3
}}
}}

Latest revision as of 00:48, 6 December 2022

Mod IDStrengthUniqueClaw9
Name
GroupsStrength
Mod typeStrength
Mod domainItem (1)
Generation typeIntrinsic (3)
Req. level1
Effect+(10-15) to Strength
Granted buff ID
Granted buff value
Granted skill
Tagsattribute
Tier Text
Stats
#Stat IDMinimumMaximum
1additional_strength1015
Spawn weights
#TagWeight
Generation weights
#TagWeight
Modifier sell price
#Item
3Alteration Shard

StrengthUniqueClaw9 is the internal ID of an unnamed modifier.

Items

This modifier is used by the following items.

Item
WildslashWildslash
Awl
Claw
Physical Damage: (9-13) to (39-45)
Critical Strike Chance: 6.30%
Attacks per Second: (1.71-1.78)
Weapon Range: 1.1 metres
Requires Level 12, 25 Dex, 25 IntGrants 7 Life per Enemy Hit+(10-15) to Strength
+(10-15) to Dexterity
Adds (2-6) to (16-22) Physical Damage
(10-15)% increased Attack Speed
20% increased Damage with Movement Skills
15% increased Attack Speed with Movement Skills
15% reduced Global Accuracy Rating
There are two things to know about fighting:
When to swing like crazy, and when to run.