Workshop: Difference between revisions

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(→‎Version history: Use Template:Version history table end instead of floating table syntax to close off version history table.)
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==Version history==
==Version history==
{{Version history table header}}
{{Version history table header}}
{{Version history table row|?}}
{{Version history table row|?|
* (Undocumented) Now the room also affects monsters, instead of the Vaal Omnitect only.
* (Undocumented) Now the room also affects monsters, instead of the Vaal Omnitect only.
{{Version history table row|3.5.0}}
}}
{{Version history table row|3.5.0|
* Introduced to the game as core mechanics
* Introduced to the game as core mechanics
{{Version history table row|3.3.0}}
}}
{{Version history table row|3.3.0|
* Introduced to the game as league mechanics
* Introduced to the game as league mechanics
}}
{{Version history table end}}
{{Version history table end}}



Revision as of 03:45, 26 July 2022

Workshop
IdWorkshopI
Tier1
Upgrades toEngineering Department
ArchitectJiquani, Architect of Industry
Increases the life of the Omnitect and Monsters throughout the Temple.
Increases item yield of the Temple.
20% increased Quantity of Items found in this Area
Unique Boss has 15% increased Life
The constant din drowns many a sin.

Workshop is a tier 1 Incursion room. The room is upgrades to Engineering Department and then Factory.

Version history

Version Changes
Unknown
  • (Undocumented) Now the room also affects monsters, instead of the Vaal Omnitect only.
3.5.0
  • Introduced to the game as core mechanics
3.3.0
  • Introduced to the game as league mechanics


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