Rampart: Difference between revisions

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{{Passive skill box|Rampart}}
{{Passive skill box|Rampart}}
'''Rampart''' is a [[notable passive skill]] that grants increased [[attack]] damage while you have Fortification. Its also grant increased Fortification effect in hits against unique enemies.
'''Rampart''' is a [[notable passive skill]] that grants increased [[attack]] damage while you have at least 20 Fortification. Its also grant increased Fortification effect in hits against unique enemies.


==Anointment==
==Anointment==

Revision as of 22:31, 29 October 2021

Rampart
Notable Passive Skill
30% increased Armour and Evasion Rating while Fortified
Fortifying Hits against Unique Enemies grant 100% increased Fortification [1]

Rampart is a notable passive skill that grants increased attack damage while you have at least 20 Fortification. Its also grant increased Fortification effect in hits against unique enemies.

Anointment

Blight anointment to unlock the passive:

Oil #1Oil #2Oil #3Outcome
Amber OilVerdant OilBlack OilRampart
30% increased Armour and Evasion Rating while Fortified
Fortifying Hits against Unique Enemies grant 100% increased Fortification

Version history

Version Changes
3.16.0
  • Change the Fortify mechanic so it is given as stacks of Fortification, which is gained based on how much melee damage you deal.
  • (Undocumented):
    • Now grants Fortifying Hits against Unique Enemies grant 100% increased Fortification.
    • No longer grants 20% increased Attack Damage while you have Fortify.
      • Instead, it now grants 40% increased Attack Damage while you have at least 20 Fortification.
    • No longer grants 10% increased Effect of Fortify on you.
    • No longer grants 5% increased Movement Speed while you have Fortify.
    • No longer grants 8% increased Attack Speed while you have Fortify.
3.7.0
  • (Undocumented):
    • Now grants 8% increased Attack Speed while you have Fortify.
    • Now grants 5% increased Movement Speed while you have Fortify.
    • No longer grants 15% increased Melee Physical Damage while you have Fortify.
      • Instead, it now grants 20% increased Attack Damage while you have Fortify.
    • No longer grants 20% increased Armour while you have Fortify.
    • No longer grants 15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon.
3.0.0
  • All weapon passive skill clusters except those for wands and staves now grant some increased Damage with ailments from Attacks.
    • Now grants 15% increased Damage with Ailments from Attack Skills while wielding a Melee Weapon.
2.0.0
  • Introduced to the game.