File:Ice Shot of Penetration overlap test.png: Difference between revisions

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(Using 100% chance to poison with {{il|Golden Rule}}, it is demonstrated that the cones from Ice Shot of Penetration do not hit the target hit by the arrow, consistent with regular {{il|Ice Shot}}.)
 
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== Summary ==
== Summary ==
Using 100% chance to [[poison]] with {{il|Golden Rule}}, it is demonstrated that the cones from Ice Shot of Penetration do not hit the target hit by the arrow, consistent with regular {{il|Ice Shot}}.
Using 100% chance to [[poison]] with {{il|The Golden Rule}}, it is demonstrated that the cones from {{il|Ice Shot of Penetration}} do not also hit the target hit by the arrow, consistent with regular {{il|Ice Shot}}<ref>https://www.pathofexile.com/forum/view-thread/1110694/page/1#p9378267</ref>.
 
== Licensing ==
== Licensing ==
{{Copyright Grinding Gear Games}}
{{Copyright Grinding Gear Games}}

Latest revision as of 12:02, 22 May 2024

Summary

Using 100% chance to poison with The Golden RuleThe Golden Rule
Viridian Jewel
Limited to: 1(30-40)% increased Armour while Bleeding
Bleeding you inflict is Reflected to you
+1% to Chaos Resistance per Poison on you
Poison you inflict is Reflected to you if you have fewer than 100 Poisons on you
CorruptedHurt as you would be hurt.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket.
, it is demonstrated that the cones from Ice Shot of PenetrationIce Shot of PenetrationAttack, Projectile, AoE, Cold, Bow
Level: (1-20)
Cost: (7-12) Mana
Attack Speed: 75% of base
Attack Damage: (180-280)% of base
Effectiveness of Added Damage: (180-280)%
Fires a piercing arrow that converts some physical damage to cold on its target and converts all physical damage to cold in two cones perpendicular to the target.Modifiers to number of Projectiles do not apply to this Skill
Projectiles Pierce 3 additional Targets
60% of Physical Damage Converted to Cold Damage
Base radius is (2.6-3.1) metres
Chills Enemies as though dealing (100-195)% more Damage

Additional Effects From 1-20% Quality:
(4-80)% increased Area of Effect angle
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
do not also hit the target hit by the arrow, consistent with regular Ice ShotIce ShotAttack, Projectile, AoE, Cold, Bow
Level: (1-20)
Cost: (6-10) Mana
Attack Damage: (130-174)% of base
Effectiveness of Added Damage: (130-174)%
Projectile Speed: 3260
AoE Radius: 23 / 10
Fires an arrow that converts some physical damage to cold on its target and converts all physical damage to cold in a cone behind that target.(2-75) to (3-113) Added Cold Damage
60% of Physical Damage Converted to Cold Damage
Base radius is 2.4 metres
Chills Enemies as though dealing (100-195)% more Damage

Additional Effects From 1-20% Quality:
(4-80)% increased Area of Effect angle
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
[1].

Licensing

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Date/TimeThumbnailDimensionsUserComment
current12:01, 22 May 2024Thumbnail for version as of 12:01, 22 May 20241,908 × 1,080 (4.72 MB)Blvcksvn (talk | contribs)Using 100% chance to poison with {{il|Golden Rule}}, it is demonstrated that the cones from Ice Shot of Penetration do not hit the target hit by the arrow, consistent with regular {{il|Ice Shot}}.

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