Drilldown: monsters

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monsters > health multiplier: 0-1.9 & skill ids: MeleeAtAnimationSpeedUnique

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critical strike chance:
is boss:
metadata id:
minimum attack distance:
mod ids:
None (26) · MonsterNoMapDrops (14) · StunRepeatImmunityMapBoss_ (10) · MonsterMapBoss (8) · MonsterBossDescent (7) · IsInvasionBoss (7) · MonsterImplicitFastRun5 (6) · MonsterInvasionMercilessDrops1 (5) · AncestralTrialChieftainBalance (5) · MonsterInvasionBoss (5) · MonsterImplicitIncreasedLife1 (5) · MonsterImplicitAuraSlow1 (5) · MonsterSideAreaBoss (5) · MonsterImplicitAuraSpeed1 (4)
monster type id:
BeastBossSkeleton (4) · BloodMonkeyMapBoss (4) · RhoaUntaintedBoss (3) · Guardian (3) · CityStalkerElite (3) · BanditBoss (3)
name:
Hailrake (3) · Wiraqucha, Ancient Guardian (3) · Unravelling Horror (3) · Spirit of Nadia (3) · Spirit of Aidan (3) · The First Rhoa (3) · Dimachaeri Cassius (2) · Herald of Bameth (2) · Kamaq, Soilmaker (2) · Spiritflicker (2) · Dannig (2) · Steelchaw (2) · Slitherskin (2) · Mevion (2) · Calaf, Headstaver (2) · Rudiarius Felix (2) · Tyrannursus Maximus (2) · Oozeback Bloom (2)
part1 mod ids:
part2 mod ids:
rarity id:
skill ids: (Click arrow to add another value)
tags:
physical_affinity (90) · melee (81) · red_blood (76) · not_int (75) · has_one_handed_melee (58) · medium_movement (50) · medium_height (46) · not_str (44) · humanoid (44) · human (36) · beast (34) · animal_claw_weapon (32) · caster (28) · not_dex (26) · ranged (26) · light_armour (25) · fast_movement (23) · flesh_armour (23) · is_unarmed (21) · large_model (19)

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