Modifier:ElementalWeaknessPhysicalAsRandomElementUnique~~1
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Mod ID | ElementalWeaknessPhysicalAsRandomElementUnique__1 |
---|---|
Name | |
Groups | CurseCastBonus |
Mod type | ElementalWeaknessPhysicalAsRandomElement |
Mod domain | Item (1) |
Generation type | Intrinsic (3) |
Req. level | 1 |
Effect | Gain (30-40)% of Physical Damage as a Random Element if you've cast Elemental Weakness in the past 10 seconds |
Granted buff ID | |
Granted buff value | |
Granted skill | |
Tags | |
Tier Text |
Stats | |||
---|---|---|---|
# | Stat ID | Minimum | Maximum |
1 | gain_+%_physical_damage_as_random_element_if_cast_elemental_weakness_in_past_10_seconds | 30 | 40 |
Spawn weights | ||
---|---|---|
# | Tag | Weight |
Generation weights | ||
---|---|---|
# | Tag | Weight |
Modifier sell price | |
---|---|
# | Item |
6 | Alchemy Shard |
The correct title of this page is ElementalWeaknessPhysicalAsRandomElementUnique__1. It appears incorrectly here due to technical restrictions.
ElementalWeaknessPhysicalAsRandomElementUnique__1 is the internal ID of an unnamed modifier.
Items
This modifier is used by the following items.
Item |
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The Balance of TerrorThe Balance of Terror Cobalt JewelLimited to: 1+(10-15)% to all Elemental Resistances <2 random curse modifiers>Fellshrine stood as a holy bastion opposite the Chamber of Sins, and all that it represented. For one to rise, the other must fall.Place into an allocated Jewel Socket on the Passive Skill Tree. Right click to remove from the Socket. |