Iron Reflexes: Revision history

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11 May 2024

21 October 2023

2 January 2023

25 July 2022

16 July 2022

16 October 2020

22 June 2019

13 April 2019

4 October 2018

3 August 2018

29 July 2018

26 March 2018

29 December 2017

29 May 2017

28 September 2016

16 August 2016

31 July 2016

27 August 2015

  • curprev 20:0920:09, 27 August 2015>PocketEngi 4,029 bytes 0 Changed explanation for Ondar's Guile to Arrow Dancing and updated the evasion chance
  • curprev 20:0920:09, 27 August 2015>PocketEngi 4,029 bytes +32 Changed explanation for Ondar's Guile to Arrow Dancing and updated the evasion chance

9 July 2015

13 February 2015

  • curprev 13:0713:07, 13 February 2015>Domokingum 4,012 bytes 0 Replaced the outdated Leather and Steel references with another passive skill that has the same effect for the purposes of this page, Bravery. Fixed various grammar and spelling issues.
  • curprev 13:0713:07, 13 February 2015>Domokingum 4,012 bytes −20 Replaced the outdated Leather and Steel references with another passive skill that has the same effect for the purposes of this page, Bravery. Fixed various grammar and spelling issues.

11 September 2014

6 September 2014

2 September 2014

19 July 2014

28 April 2014

5 December 2013

12 August 2013

19 July 2013

16 July 2013

27 June 2013

10 June 2013

9 June 2013

7 June 2013

18 April 2013

15 April 2013

13 April 2013

6 March 2013

9 February 2013

7 February 2013

4 February 2013

3 February 2013

29 January 2013

9 January 2013

16 August 2012

26 June 2012

6 June 2012

  • curprev 06:0606:06, 6 June 2012>Aezlo 168 bytes 0 Created page with "''Why should I dodge blows that I do not fear?'' The '''Iron Reflexes''' keystone passive skill gives the following effects: *Converts all Evasion rating to Armor."
  • curprev 06:0606:06, 6 June 2012>Aezlo 168 bytes +168 Created page with "''Why should I dodge blows that I do not fear?'' The '''Iron Reflexes''' keystone passive skill gives the following effects: *Converts all Evasion rating to Armor."