Dodge: Revision history

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8 January 2023

25 July 2022

16 July 2022

2 March 2022

1 February 2022

26 October 2021

25 October 2021

19 September 2021

7 December 2020

1 November 2020

25 July 2020

2 May 2020

1 May 2020

6 September 2019

21 July 2018

12 March 2018

26 January 2018

21 January 2018

8 October 2017

7 October 2017

5 October 2017

13 September 2017

7 September 2017

6 September 2017

  • curprev 23:4523:45, 6 September 2017>Udderfly1283 5,116 bytes 0 general cleanup and added The Perfect Form to uniques that grant dodge because while it doesn't show up in the query for "dodge", it does give Phase Acrobatics, which gives spell dodge
  • curprev 23:4523:45, 6 September 2017>Udderfly1283 5,116 bytes +34 general cleanup and added The Perfect Form to uniques that grant dodge because while it doesn't show up in the query for "dodge", it does give Phase Acrobatics, which gives spell dodge
  • curprev 23:2823:28, 6 September 2017>Udderfly1283 5,082 bytes 0 →‎Related items: WIP; scrapped the query table so a complete table could be made; idk how to work queries and I'm unsure why it wasn't retrieving the right items in the first place. working on other sources of dodge while revamping the dodge article
  • curprev 23:2823:28, 6 September 2017>Udderfly1283 5,082 bytes +1,384 →‎Related items: WIP; scrapped the query table so a complete table could be made; idk how to work queries and I'm unsure why it wasn't retrieving the right items in the first place. working on other sources of dodge while revamping the dodge article
  • curprev 22:1722:17, 6 September 2017>Udderfly1283m 3,698 bytes 0 →‎Theoretical maximum
  • curprev 22:1722:17, 6 September 2017>Udderfly1283m 3,698 bytes +12 →‎Theoretical maximum

11 August 2017

  • curprev 23:1823:18, 11 August 2017>1nxanitym 3,686 bytes 0 changed pseudo-random to random due to the fact that this is the mechanic being described. A pseudo-random distribution is what GGG calls "entropy-based" in their post, and this makes the wording used in the article wrong.
  • curprev 23:1823:18, 11 August 2017>1nxanitym 3,686 bytes −7 changed pseudo-random to random due to the fact that this is the mechanic being described. A pseudo-random distribution is what GGG calls "entropy-based" in their post, and this makes the wording used in the article wrong.

17 May 2017

28 April 2017

21 February 2017

11 October 2016

26 August 2016

28 July 2016

27 July 2016

12 July 2016

23 June 2016

18 June 2016

17 June 2016

15 June 2016

13 June 2016

27 May 2016

20 May 2016

  • curprev 16:2716:27, 20 May 2016>@DeletedUser40329595 3,244 bytes 0 Added a (incomplete) theoretical maximum table for dodge and spell dodge
  • curprev 16:2716:27, 20 May 2016>@DeletedUser40329595 3,244 bytes +1,096 Added a (incomplete) theoretical maximum table for dodge and spell dodge

10 May 2016

5 May 2016

28 January 2016

1 December 2015

21 November 2015

30 August 2015

5 August 2015

15 July 2015

  • curprev 11:0511:05, 15 July 2015>Kentgravm 1,386 bytes 0 Added changes to unique item Hyrri's Ire which now gives dodge percent.
  • curprev 11:0511:05, 15 July 2015>Kentgravm 1,386 bytes +103 Added changes to unique item Hyrri's Ire which now gives dodge percent.

18 February 2015

10 September 2014

23 August 2014

1 May 2014

30 April 2014

2 April 2014

13 November 2013

4 November 2013

26 October 2013

17 August 2013

14 July 2013

5 July 2013

25 April 2013

14 March 2013

27 January 2013

23 January 2013

  • curprev 22:3822:38, 23 January 2013>Strill 283 bytes 0 Created page with "''Not to be confused with Evasion'' Dodge is a chance to avoid incoming damage and negative effects, provided exclusively from the Acrobatics keystone, and its subseq..."
  • curprev 22:3822:38, 23 January 2013>Strill 283 bytes +283 Created page with "''Not to be confused with Evasion'' Dodge is a chance to avoid incoming damage and negative effects, provided exclusively from the Acrobatics keystone, and its subseq..."